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Strike Fighters:
Project 1, SP1 Patch
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What You
Get
Lets
Dive in! The sim comes in an attractive blue box with a cool
picture of a fighter pilot riding his trusty throne. It's
one of those dinky boxes which all games come in these days
and I really like the smaller format but it means one thing
to me.....more than likely a disappointing manual. Every time
I see a new simulation come out, I hold out hope for that
spiral bound thing of beauty I know will see many hours of
...ahem...bathroom reading. Admit it, I know I'm not the only
one. Falcon 4.0 set the gold standard when it comes to manuals,
a true work of art, and what I now consider a collector's
item.
SFP-1
comes with the obligatory CD case and a small but not necessarily
bad manual. Its all of 52 pages long and includes what I would
call slightly more than adequate verbiage and instruction
in order to get the most out of the sim. The installation
went very smoothly and I had no problems with the set-up and
configuration of the game.
I settled
back to enjoy my new sim as I clicked on the desktop icon.
Most of us have come to expect some sort of opening movie,
either rendered or generated from in game. It helps to set
the mood and get you pumped up to play the game. Not in this
case. Just a quick jump to a rather bland screen of options.
I thought I missed something or didn't select a particular
option for install at this point. Nope. No movie at all. Ok
I thought, no big deal right? It's a flight sim , I'm not
here to watch movies! The game install works out to right
at 487MB on my system which is pretty good considering a lot
of other sims eat up over 1 Gig of precious hard drive space.
Once I got over the movie thing I decided to fire up instant
action. A few quick tweaks of some fairly easy setup options
and I was plunked right into the business office of the F4-E
Phantom. Flyable jets include the F4 Phantom, The F-100 Super
Sabre, F-104 Starfighter, and the A-4 Skyhawk. Several models
of the F4 are included and you can fly for the Navy, Air Force
and the Marines. Same is true for the Skyhawk or "Scooter".
The F-104 includes schemes for several air arms which flew
her in Europe and throughout its cold war era service.

On my
1.4GHz Athlon gameplay is smooth and the frame rates are not
an issue. I'm using a GeForce 4 Ti4200 with 128MB ram (Detonator
30.82) and a SB Live with WIN 98SE. I have had no real problems
running the game other than a few CTD's which I consider not
to be a big problem as most games will do this every now and
then. Its very stable on my system and I'm running it at 1024
x 768 with 32 bit textures. Pre patch there were some significant
CTD problems but this appears to have been fixed. I do have
the cockpit mirrors turned off but most other options on the
graphics tweaking page are on.
Gameplay
includes several modes including instant action, single mission,
Campaign and Multiplayer. Instant action throws you right
into the fray with MiG's close at hand in your trusty Rhino
(that's an F-4 for you neophytes). The single missions allow
some flexibility in mission type and aircraft and are the
place to go for those wanting a bit more control over what
you get to do in the sim. Campaign includes a standard series
of dynamic missions and an interesting "mercenary"
mode where you complete missions and receive money for it.
You then use your resources to upgrade and buy weapons. You
pile up cash for completed objectives. It reminded me a bit
of the old Strike Commander sim where you got to do something
very similar. At least its something a bit different than
what everyone else is doing.
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