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Feature
A-10 CCIP Bombing In LOMAC
by Andy
Bush

Bombing
Theory
None
of the A-10 bombs are terminally guided weapons...
they are all freefall dumb bombs, no different
from weapons used since WW1. Once released, they follow a
predictable trajectory until impact. The only thing that HUD
designs have done over the years is to give the pilot a better
idea of where the trajectory will end up.
So
it is with the CCIP (continuously computed impact point).
The idea is that what you see is what you get.
Well... up to a point. Until the introduction of computer
aided delivery systems, the pilot had to fly a planned set
of parameters prior to release... because the path of the
bomb was determined by the flight path of the releasing aircraft.
These parameters were dive angle, airspeed, and release altitude
above ground. This produced what we call the bomb triangle
(right) .
If the
pilot was off his planned parameters, then the bomb simply
did not go where planned. Flight path errors are categorized
as long (past the target) and short (in front of the target).
Go faster than planned or dive steeper than planned, the bomb
goes long. Release higher than planned, all other things being
equal, the bomb lands short. Use
this next chart to see the results of releasing when not on
your desired parameters. As you can see, minor variations
can result in relatively large miss distances.
Flying
these planned parameters was not easy. Some fighter pilots
learned the technique easily. Some never did at all. Most
were somewhere in the middle... they could expect to meet
unit standards but seldom took home the gunnery awards.
The problem lay in their ability to fly the planned parameters...
and their ability to recognize and correct any errors prior
to release. This correction technique is called error
analysis and involves the memorization of a number of
general corrections to release parameters... such as adjusting
the release airspeed to correct for a dive angle or release
altitude deviation.
The CCIP
concept was a tremendous leap forward... it, in effect, did
the error analysis for the pilot as he attacked his target.
The CCIP computer not only accounts for release parameter
errors but also corrects for crosswinds. When it works correctly,
its a wonderful thing!
But,
as with many things in fighter aviation, there is a yeah
but... and that is the existence of certain other factors
that must be adhered to by the pilot in order for his attack
to be successful. These are accounting for fuze activation
time and the need to avoid the frag pattern created
by the exploding weapon. We dont want to kill the target
and ourselves at the same time!

In real
life, the A-10 CCIP has features that help the pilot recognize
fuzing and frag restrictions... not so in this game, at least
not right now. Before we get into that, lets take a
look at the LOMAC A-10 HUD CCIP display in general terms.
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