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Just Flight - Battle Over Europe
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Q. Has anything been done to
enhance AI behavior?
A. Only Maddox Games may modify
AI routines in Forgotten Battles, so BoE users will see no
unique changes in this aspect of the game. However the free
1.22 patch did come out with some Western Front specific enhancements,
which you will notice in BoE, like changes to formation AI.
Additional AI changes are included with Olegs upcoming
Aces Expansion Pack (AEP). Battle Over Europe is fully
compatible with AEP, and AEP users will notice additional
changes in plane behavior when playing BoE campaigns.

Q. Is your offline dynamic campaign
the same as what came with IL2:FB but consist of west front
data? If not what improvements have been added to yours?
A. There are certainly many
improvements over the stock dynamic campaigns that shipped
with Forgotten Battles. Our main goal was to create a much
more believable, immersive environment, which made you
feel as you were really at war. This was achieved by
working on many different things.
We've spent many months rewriting
and testing the mission briefings and debriefings, which now
combine to create a much more diverse and involving impression.
The missions themselves should also feel more refined and
exciting, as we have more variety in ground targets and enemy
air opposition. The overall ground situation has been changed
drastically, and you will now see the fighting along the front
lines as you fly over them, and much more exciting ground
action altogether in the missions. We've also spent a lot
of time balancing the gameplay and trying to make sure that
the missions you fly are all diverse and exciting, virtually
eliminating the chance that consecutive missions will feel
repetitive or that you'll feel that you attack the same target
over and over again.
Q. How will the mission briefings be improved?
A. The mission briefings are one of the most
considerable improvements in the project. Out of all project
tasks we've probably spent the most time on this one. Compared
to the stock briefings in IL-2:Forgotten Battles, our briefings
are much more detailed, varied and to the point. For example, here's the briefing from one of the missions.
I've just grabbed a random briefing from one of the folders;
this is from the US campaign in the Ardennes:
"Gentlemen! Target for today
is going to be Dochamps. We continue to seek out enemy planes
in the air and on the ground, and as the area has seen increased
amount of fighting in the recent day there is a high chance
of encountering enemy planes in the air. This area is just
one of several high profile targets the enemy may attack,
but considering their activity in the past several days
I think your chances of seeing enemy planes are pretty high.
However whether they'll be fighters, Jabos or bombers is
anyone's guess. Good luck!"
For comparison, a standard IL-2:FB
briefing would say:
"Today we will cover the Dochamps
area. The main goal for today is control over city's airspace.
You must destroy enemy planes."
While in essence the briefing structure
remains the same, you can see how the first briefing is
much more natural and involving.

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