Scenery and Terrain
Before discussing the scenery, we must look at how and where the air battles in WWI were fought. While these planes had ceiling limits in the range of angels 17-21 and top speeds from 107-120 mph, dogfights were typically fought much lower to the ground. Strafing the enemy lines was typical and it was a prize to find a supply train or truck convoy (as one of the build missions portrayed). To create a believable WWI flight sim, it’s imperative that low-level dogfights and ground strafing be fought on realistic terrain. RoF not only has the fields and forests, but also the pot-marked craters where artillery has blanketed entire areas. RoF probably has the most well done terrain of any combat flight sim I’ve ever seen. In addition, the rainy weather and haze effects are just amazing. Take a look at the images below and see for yourself.