Feature
Cooperative Multiplayer - Practical
Tips
by Guest Writer Fran
Mulhern

Introduction
Firstly,
this is not an article on Basic Fighter Maneuvers (BFM).
For those of you interested, I would recommend either Shaw's
Fighter Maneuvers and Tactics or, for a more concise explanation,
Dan Crenshaw's "How to live and die in the virtual sky",
available from here
at Flight Sim Central. Instead, what this article is
is an attempt by the writer to give some practical pointers
to those of you who often fly multiplayer combat flight simulations
cooperatively with others, whether as part of an organized
'squad' or simply with a group of friends on a more ad hoc
basis. It is my hope that after reading this article you will
have learned at least something that will contribute to making
your online sessions more enjoyable. We all perform better
the more we enjoy something and flight sims are no
different.
Please
note that this article assumes two things. Firstly, that the
flight simulation uses features from modern (third or fourth
generation) combat aircraft. Large parts of this article will
be applicable in any event, but the article is written specifically
with those aircraft in mind. Secondly, that each member of
your team has voice communications: I recommend Ventrilo,
available here.
Voice communications are, I believe, essential in promoting
a cohesive multiplayer experience since it is really only
by speaking in real time that each member of the mission can
pass on, and receive, information and warnings.
I have
split the article into sections, each providing some practical
pointers in relation to specific 'phases' of your online experience.
I again emphasize that this article sets out to be neither
exhaustive nor definitive.
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