| Review: Flaming Cliffs
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Both the Su-25 and Su-25T have several
dedicated training missions, just like all the other aircraft
in game. All the screenshots I have taken for this article
came from them, and trust me; to be successful you need to
watch them. The Su-25T also has its own Quick-Start mission,
accessible from the start menu screen, as well as a
new campaign and a couple of standalone missions as well.
The mission
editor is unchanged other than the new objects, and there
are already
many different user missions. I would also note that popular
utilities
such as LOPE and LOMAN appear to work with the 1.1 upgrade
installed.The only sim out there that is more detailed than
this for weapons employment is Falcon 4.0, and I place the
avionics upgrades for the Su-25 / 25T in Janes territory,
easy.
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The weapons control panel in both
the Su-25 and Su-25T is the same. It is now animated to look
at, but unfortunately cannot be actuated on screen. One of
the most consistent and continual criticisms of the Flanker
family is the lack of mouse-clickable cockpits. I have never
found this to be a show-stopper, but some dont like
it at all. You have to access aircraft functions via the keyboard,
or you can program them into any programmable stick such as
a Saitek or Thrustmster setup. In both the 25 and 25T, the
WCS is basically identical, and you can now program weapons
release modes and timing just as you can in other sims. In
FC, you can set release timing from choices of simultaneous
drop, intervals of 0.1 to 0.4 seconds, or one-after-the-other,
and after selecting the type of weapon you want to drop you
can select all of that type, two hardpoints, or four hardpoints,
to control the number of weapons you release.
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Here, I need to point out some differences
between the original Su-25 and the later SUV-25T Sunrise system
in the Su-25T. The Su-25 in game is the original 1970s combat
aircraft; essentially the aircraft the Russians used in Afghanistan.
Eagle has realistically modeled the Klen-PC laser rangefinder
in this aircraft, and as you can see from the screenshots
the Su-25 is still dominated by its old-fashioned reticule
although Eagle has significantly improved how it works. The
reticule now assists you in keeping the aircraft on target,
as the little triangle shows angle of bank now. Two types
of scales can pop up on the reticule depending on the type
of weapon youre employing. And you can still lock the
Klen rangefinder, light up the target with a laser, and employ
laser-guided missiles if you so desire.

In the screenshots, the reticules
mint-green color is not what you get out of the box, by the
way. I changed that with an edit to one of the games
.lua files; Eagle is now very modification-friendly and is
providing doors into the program for modders and cockpit builders
by way of .lua scripting. It took me about thirty seconds
to make this change and I think it is closer to the actual
Russian-built HUDs I have personally seen.
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