| A SimHQ "Second Look Series"
Feature The Evolution of
Strike Fighters: Project One
by Guest Writer Richard
Gramps Kaminski

Introduction
Almost
everyone in the Flight Sim Community has heard of Strike Fighters:
Project 1, developed by Tsuyoshi Kawahito (or simply TK
of EAW fame) and his company Third Wire. Unfortunately, due
to a very rocky start, many people have a low opinion of this
sim. Hopefully this article will show that not only has SF
survived its traumatic birth, but has evolved into one of
the best sims, of any genre, on the market today and
consistently in the top three for popularity here at SimHQ.
So, for the uninitiated, what is Strike
Fighters: Project 1? Released in October 2002, its first
and foremost an open and lite sim,
originally set in the 1950s/60s period
to many the Golden Age of jets before the computers
took over! Its an open sim, meaning almost
every aspect of the sim is (and has been, but well get
to that!) moddable by the end user. And lite in
that the accent is on fun: no complex engine start or weapon
launching procedures, as in the Falcon series, but simplified
aircraft controls that allow you to quickly master the basic
aspects of the sim and get into what you want to do: blow
away the bad guys!
Although SF has a multiplay aspect,
it is mainly streamed towards the single player offline
experience, and this is where we will concentrate. There are
well over 1000 mods for SF (including well over 300 new aircraft,
and NOT including 1000s more skins), so we can only
touch on a few. A list of links will be shown at the end of
this feature.
The start SFs evolution actually
predates it official birth. SFs birth was not only traumatic,
but premature the
so-called Wallyworld Release.
The Wal-Mart Release
Rumors abound regarding this fiasco,
but the accepted view is that in the summer of 2002 a press
release beta version was rushed into production by the original
publisher, Strategy First, and shipped for sale to Wal-Mart.
This, unfortunately, was the introduction to SF for many people,
who sadly are only now taking another look at the sim, three
years later. These early versions are worse than useless,
and you can still find them for sale on E-Bay. Buyer Beware!
Current official versions of SF are available in retail stores
(such as Circuit City) for $5-$10
a bargain indeed.
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