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What Makes
a Good Mission? Drama
Drama
is the hardest thing to describe because it is different for
each of us. It is that little touch that makes a mission a
bit special. For some it may simply be a cunningly designed
port as you race your Heinkel torpedo bomber between the lighthouses
to strike the freighters in a home-built Tripoli. Something
I make a lot of use of is 4 Katyusha rocket launchers: your
squadron of IL-2's is tasked with attacking tanks approaching
a defended village in the battle of Kursk. As you approach
you see the explosions and plumes of dust and smoke thrown
up across the battlefield by the Katyushas firing on the tanks.
You don't need to see the launchers themselves, but the explosions
lend drama and urgency to your attack.
The two
new machine-guns (.50cal and 7.62) also improve ground attack
missions and help give the impression of infantry being present.
The most
recent IL-2/PF version (currently 4.01m) added smoke and fire
that can be used to good effect. Place a couple of tanks or
trucks along the road with Smoke1 and Fire1 they are
still killable but it looks neat. Place a smokescreen around
a bridge that engineers are building a pontoon across or in
fields between two villages in Normandy that Shermans are
about to cross. Another good use is at the Seelowe heights
Russian aircraft laid a lot of smoke before the Red
Army crossed the river.
What
else do we have? We can now use dummy planes, both single
and twin-engined. The Germans used to place written-off and
wrecked aircraft at the obvious positions on the ramp (airbase
parking areas) while hiding the serviceable fighters in trees
and camouflage netting, with just a pair on Alarmstart duty.
With perhaps six 20mm guns (in game, more in reality) the
careless or unlucky player may find his first pass completely
wasted and any subsequent attempt to root out the real targets
hazardous indeed. Either way, it is memorable.
A quick
trawl through the objects and static objects list often throws
up plenty of ideas for missions and targets. A V1 or V2 site?
Bulldozers clearing the jungle for a new runway? Bunkers at
the German/Polish border? Hungarian tanks north of Stalingrad?
Landing craft in Motovskiy Bay? Po-2's at a podskoka at the
edge of a wood as dusk falls? An ammunition dump with Nissen
huts hiding ammunition railway cars? There's always something
that's a bit different. Equally, a few new objects add a lot
to existing maps what railway station was without a
water tower in the 1940's?
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