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Review: Falcon 4.0: Allied Force - Part
3
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We're going to fly an OCA Strike against
the Maribor airbase. I have picked the default time setting
of 0900 as the start time. Before we do anything else, I decide
to have a closer look. I zoom in on the field, right click,
and pick "Recon" from the menu that comes up. Here
we see Marlboro Country, it's runway and taxiway, radar, ammo
dump, fuel tanks, all that typical airbase stuff. You can
rotate, pan, zoom in and out. I'm facing North here, which
just happens to be my decided avenue of attack for the strike
package.

I decide to add some fighter squadrons
to the base, but before I can do that, I need to have the
correct side of the war chosen. See that blue team icon below
and to the right of the clock? I click that and it changes
to red, the opposition. Then I click on the Squadron button,
the fourth one under the team button, go over to the airbase,
hold my pointer over it, it's name pops up. Then I click and
add a squadron of MiG-29 A's. While I'm here, just for fun,
I put in a squadron of Tu-160 Blackjacks and some Mi-8 Hip
helo's.

OK, back
to the "good guy" side, click the team icon again,
it's blue now. Over at Ronchi dei legionari (oh please, say
it again!), I know that for my package I'm going to need some
F-16C-50's and a flock of F-15 Eagles. I make it so. Just
because it seems the right thing to do, I add a Naval Carrier
Group featuring the CV-41 Midway out in the ocean of all places,
and then I can put a squadron of F-14 Tomcats on her at a
later time. Cool.
Never the one to do things in
natural sequence, I go back to Marlboro, change teams to red,
and add some air defense. Again, over on the right hand side,
above the Add Squadron button, is the Add Battalion, and we
click that. Now would be a good time to mention that you can
also pick a place on the map where you want these things,
right click and the menu will let you choose Add Squadron,
Add Battalion whatever, where you want them. Very handy. OK,
I click on an area by the base, a menu comes up with various
air defense choices. I pick a AAA KS-19 unit. The icon comes
into being, but snaps directly over top of the airbase. Well,
I don't want it there, so I drag it off, and wouldn't you
know, it doesn't want to and snaps back. This is well known
in Falcon 4 and just represents that the defenses will set
themselves up where they think they should be around the installation,
unless you take them a long ways from home. It does complicate
things a little, having all these icons stacked up on top
of each other. And you can definitely move them a ways out
and they will sit, stay.

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