Pushing the throttles forward increased the speed of our aircraft and thus the inertia available to impart upon the JSOWs. This also reduced the range to launching because the added potential energy could be converted to kinetic energy by tossing the JSOWs at the target. The LP was now cut in half again, and the time to launch went to zero.
I flung my JSOW off of its rail…
…and immediately switched the program to hit the next target with the remaining JSOW, which was actually Dill’s target, but the redundancy increased our chances of killing them all:
Dill, Tickle, and Blind also had redundant target assignments, and so I turned away to allow them to do the same, and to help clear the way, I locked up a radar target with the HARMs to help keep things off their minds: