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Feature: Best of 2005
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This is the area where our hobby diverges from game titles
as pure entertainment. At the movie theater, I may go see
movies covering a wide variety of movie genres and subject
matter. The same holds true for most game titles, such as
The Sims, Empire IV, Half Life 2, F.E.A.R, KOTOR II, Doom
3 or Black & White they're entertainment. But sims
are frequently a bit more than that, because while they are
very entertaining to us they also "scratch our itch"
to do some challenging task that interests us, or that we
could have done in real life.
I know that's how it is for me with motorsports. When I entered
the PC world in 1998, I was immediately attracted to modern
jet sims because "I could relate." My learning curve
was lower because I already had the basic training on the
subject. But quickly I got that "been here, done that"
feeling because I do flying for a living. I noticed that my
tastes were shifting into two distinct paths: historical flight
sims and motorsports sims. Not coincidentally, these are my
two primary interests outside of aviation, and two things
I can't readily do, because a) I don't have a time machine
to go back and fight in WW II or Korea, and b) I am not a
millionaire groomed to be professional race car driver. But
I can get a taste of both of those things through the wonder
of the modern PC.
But I have no interest in naval sims, for example. I never
dreamed of driving a ship when I was a kid, and my time in
the Navy re-enforced my distaste for that line of work.
So it should be no surprise that I don't follow those titles,
and don't buy them. But that doesn't make me guilty of fragmenting
the community.
I think the 'no opinion' lines shows us that folks have specific
tastes in the sim community, because they have a very specific
'itch' that needs to be scratched. And because of that, we
have seen very limited sales within our community. Other game
genres don't have this problem, because as pure entertainment
they can reach a wider audience. Imagine how movie sales would
be if some folks only were interested in seeing comedies about
veterinarians, or dramas about bankers, or mysteries about
IT professionals.
How I Read
the "No Opinion" Tea Leaves
1. The
members of this site are primarily devoted aviation sim fans.
2. We
occasionally dabble in more mainstream forms of electronic
entertainment, because it's entertaining, fun and escapist.
3. Most
of us aren't "mod maniacs". We may have a
few favorite mods, but in general we play a relatively 'stock'
version of our titles.
4. We
have a great deal of loyalty to titles that we already enjoy,
and in large part find that titles we enjoy are very 'deep'
titles that have a high degree of replayability (IL-2, F4
and GPL come to mind).
5. We
cross-niche within the sim genre to a varying degree. For
the majority of our members, all simulation subjects are not
equally interesting.
Of course,
SimHQ serves as the "one stop shop" for simmers
of all flavors, covering a wide range and variety of simulation
subject matter, and we think that many of the members of this
site are likewise willing and interested to try some other
aspect of the sim genre, which only serves to expand the community.
But the fact remains that most simmers don't have equal enthusiasm
for all simulation subject matter or genres.
6. Because
our games are hardware-intensive, we are very savvy about
PC technology.
7. The
members of this site in general enjoy complex task titles
(modern jet avionics, ship handling) over pure hand / eye
action (motorsports, shooters).
Well,
that's it for SimHQ's "Best of 2005" Awards. When
thinking about the poll and the results, don't forget to take
the time to look back on all the entertainment value you got
from this years titles, and especially the superb freeware
mods. Thank you all for participating, and we look forward
to your gaming inputs and comments in the coming year. The
staff enjoyed comparing notes with the members and looking
at the trend data that can be extracted from the results
we hope you enjoyed it, too.
And to the devoted developers
and dedicated mod teams out there: Your efforts are often
(at best) thankless, and so we here at SimHQ would just like
to say THANK YOU FOR ALL YOUR HARD WORK, THE ENTERTAINMENT
YOU'VE PROVIDED US OVER THE YEAR, AND FOR HELPING TO KEEP
OUR REWARDING HOBBY ALIVE.
We want your Feedback.
Please let us know what you thought of this article here.
The SimHQ "Best
of 2005" Reader's Poll is here.
If you missed any of
our 2005 articles, you can read them
here
and here
for Air Combat, here
for Land Combat, here
for Naval Combat,
here
for Motorsports and here
for Technology.
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