|
Feature: PC's versus Consoles
Back To Page 1
Teddy Bär:
Console games will always outsell PC games as they
are predominately, though certainly not exclusively, owned
by young kids and teenagers, and adults who have yet to grow
up.
Another reason why console games will
outsell PC games is that they are shallow and are something
that will have a high turnover. You know, yep played that
for a week, now I am bored.. It is not surprising that game
shops stock mostly console games and that they are mainly
in shopping centers, again for the reasons above.
Sales
of PC games will I think grow as the current crop of console
players grow older and look for a more rewarding experience.
I would like to add, that it is the more rewarding experience
that PC games have been missing over the last 8+ years, and
is why I have not bought but 2 games in that period and had
played CAOD for near 10 years.
Should SimHQ do consoles? No. I feel
that it tarnish what SimHQ stands for, that is a serious simulation
game site. It is this that makes SimHQ what it is and was
the reason that I visited the site. Going into consoles would
lessen our credibility. I would also say, for the majority
of visitors that consoles would bring to our forums would
not be the kind of members we would want. No polite way of
saying it.
20mm: (laughing)
Teddy, now tell us what you really think about console users!
Very provocative, I like that.
No worries, we do not intend to cater
to the current crop of console crowd. Their games are not
our sims, not yet anyway. Our mission and focus is simulations.
But
as I said before, I don't see the platform we use as any sort
of litmus test, simulations are the litmus test. If the "game"
is in fact a simulation, I don't care what runs it. Of course,
cheaper, better, faster is always good, and if consoles are
that future, cool.
You make some interesting observations
about console users. I think that a lot of our members use
both, they PC for their sims and console for their sports
or FPS or whatever games. Fine and dandy. Your point about
console kids growing up and maturing and discovering sims
is great. Is that what really happens do you think? If so,
how do we maximize the process, convert as many older console
kids into mature simmers?
guod: Few
more thoughts about hardware. While we didn't see final production
versions of the Xbox 360's graphics, they all still had jaggies
and shimmering that begged for FSAA and Ansiotropic Filtering.
Even on the HDTV, eye-popping plasma screens. Beyond that,
GR3 and BF2 looked great. Just not the caliber we're currently
used to on the PC.
In the golden days of the early to
mid 90's, the concern wasn't as much on the graphics quality
as it was on the gameplay. Not that the graphics were bad
for it's time and I'm thinking of Microprose's F-15 III here,
it's just that the play was more entrancing. Now, if the game
doesn't have accurately scaled bass jumping out of translucent
water as you fly over it, "it sux man". The gameplay
has lost out to the techo race for better graphics, and some
of the recent titles we've had offered to us have been as
sterile as an O.R.
The keyboard and mouse connection
for consoles has already been achieved as has racing wheel
/ pedal sets. All are available for consoles. It's only a
question of time before we see flight controllers more than
a stick on consoles. But will there be anything worth flying...
at least by "our" expectations?
Here's a bet. I have no idea who,
but I'll bet *somebody* is talking about the feasibility of
developing sims on the next generation consoles. It only remains
to be seen how effective they do their job.
Okay, next person... I yield the soapbox.
Go
To Page 3
Click here to
go to top of this page.
Copyright 2008, SimHQ.com. All Rights Reserved. Contact the webmaster.
|