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Commentary
Rancor in the Ranks
by Tom
"20mm" Hayden
Welcome
to the first of what we hope will be a series of opinion pieces
at SimHQ. We're going to try and shed some light on what's
on the minds of our Staff (scary in there!) with a wide range
of topics. Could be what's going on here at the site, a new
gaming industry development, something particular to multiplayer
issues, simulation genre-specific thoughts, almost anything.
We hope it will be thought-provoking, informative, perhaps
educational even. Most of all, we hope you enjoy hearing some
of our insights on this crazy world of computer simulations
and the Internet.
Please
keep in mind, the opinions stated herein are those of the
writer alone and do not necessarily reflect the position of
SimHQ. Thanks for reading.

When did I call you stupid? Huh?
I did no such thing! Point it out, show me where and when
I said that or just shut up. I don't need any more of your
crap!
There you go again, you just told
me shut up. I thought this was a forum where we could talk
about things, but now I see that you have to stifle anything
that doesn't match up with your little twisted view. Half-wit.
"Half-wit"? Hell, half
of my wit doubles what you bring, and a cup leftover. You
still haven't shown me where I called you stupid. Why is that?
Perhaps you can't, because it never happened. No wonder I
don't post much around here. I bring up one little thing that
's wrong with this sim and you'd think I just spit on the
Mona Lisa. Fine, have it your way, I'm leaving. Stupid.
There, you did it! You just called
me stupid. Glad you're gone. Half-twit.
Sound familiar? Probably does if you're
on Internet discussion forums to any extent. Perhaps you have
been involved in some of these verbal fist fights, which I
call "head-butting". For obvious reasons. The combatants
most likely do not know each other, would not recognize one
another if they passed by in the street, in fact, this may
have been the first time they crossed paths on the Internet.
So why did this altercation happen?
My name is 20mm and I manage the
Forums here at SimHQ. I made up that little head-butting example,
but I didn't have to think very long or hard about it to get
the flavor of the rancor that goes on periodically in our
forums. It's why we have Forum Moderators, a Forum Manager
and Assistant Manager, and several Administrators whose help
we acknowledge and appreciate. I suppose if everyone was well-behaved
all the time, I'd be out of a "job", and I'd have
a little more time to do something more enjoyable, like simming.
That's not reality though.
Reality says that in any large group
of people from all over the world, there are going to be differences
of opinion. OK, so far so good. Just where do we go from a
difference of opinion to all-out Internet warfare? As Rodney
King once said, "Can't we all just get along?" That's
what I want to try and explore with you today.
Discussions can take several forms.
Might be a polite, civil, perhaps friendly conversation, which
I'm sure we would all have no problem with. A chat with friends.
Or it might take the form of an argument, and those do happen,
even among friends. Little story: My best friend and I used
to get into some really heated exchanges, quite loudly, and
in front of his family or my family, or other friends of ours.
I can remember some of those, and looking at the people in
the room while the argument was happening, the look of shock
and discomfort on people's faces. Of course, when we were
done my buddy and I would walk out of the room with arms on
each others shoulders and started laughing about something
totally unrelated. See, we never took it personal. We were
passionate about what we were arguing over, damn passionate,
but we knew each other well enough not to cross any lines.
Do I mind a heated argument in the
forums? No, I don't. Some of these are actually very interesting
and bring out a lot of excellent thoughts and points of view.
It's when someone crosses the line into personal attacks,
either direct of insinuated, that we who moderate have to
get involved.
People having arguments will sometimes
say things that cross the line of behavior (which can be very
different for different people), and then someone else has
to respond in kind, or worse, because they have just been
insulted. When this pattern starts, it is very difficult to
break or to stop. I can't tell you how many times I've seen
this happen, and rather than just lock the thread, or edit
out the posts, I issue a warning, hoping that the combatants
will get a clue and stop. Once in a while they will, and I'm
always heartened when I see someone decide to be the first
to back out. Because you see, it's tough to do that, it's
almost unmanly (and most of our members are male).
Sometimes it's a little more subtle
than that. Some members have developed a keen sense of the
rules of engagement (ROE) around here, and they like to push
that envelope, walk the edge, aggravate the living bee-jeezus
out of other members, just to get the reaction. If the reaction
is strong enough, they then step back and take the "what's
your problem?" position, hands firmly on hips, as though
they did absolutely nothing to cause the reaction. This is
baiting, a form of trolling, letting a small stink bomb out
into the room and then going "wasn't me!". It is
generally more purposeful than then a happenstance rude comment
or two.
Why do people behave like this in
a computer simulation web site forum, with mostly like-minded
enthusiasts who enjoy the same hobby?
First, the Internet is a contentious
environment. The anonymity itself lends itself to behavior
that wouldn't pass muster for 10 seconds in person. I often
think that the very same people who hit each other over the
heads with verbal bats in the forums, would be polite as pie
with each other in the line at the grocery store.
Second, simulation enthusiasts tend
to be very passionate about their hobby. They take things
like the flight performance envelope of the F-16 Viper very
seriously. They study, they are up on details, they're smart,
involved, they care. I always try to keep those things in
mind. Simmers care about this hobby. Yes, it's a game, it's
always just a game in the grand scheme of things, but I love
passionate interest, and I do my best not to diminish that
spirit. It's one of the things I love about our hobby. And
at the same time, it causes some of our community's biggest
problems.
I asked a SimHQ member whose opinion
I trust what he thought about this subject, why was it thus?
His response was something I would never would have thought
of, because I don't do much of it. Multiplayer. As he explained
it, maybe it doesn't matter too much to a single player if
the enemy AI aircraft is 2 knots quicker in the turning fight
than he is, he may not even know it. But you had better believe
the multiplayer knows it, and doesn't like it, because it
means he's going to get a machine gun hosing up the kazoo,
and lose the fight. Any and all aspects of the multiplayer
environment that may lead to one side having the slightest
edge over the other are possible hot-button topics for forum
warfare. In this same vein, sometimes people will start up
topics or interject posts which they know are going to generate
negative responses, just to draw attention to an issue or
away from another issue. Many thanks to a fellow SimHQ'er,
who shall remain anonymous, for enlightening me on this.
Fourth, is a combination of things.
Age and gender. Being young and male tends to lead to more
combative behavior. Us old dogs don't necessarily need to
get up off the porch and go 5 rounds with the hound that just
walked across the corner of our yard, but the younger pups
do. Just the idea that they might be insulted will lead to
a pre-emptive strike. Defending their manhood, their honor,
all that is holy and worthwhile, wrapped in a little post
in a little thread in a little simulation Internet site.
And last is one I hate to bring up,
but it is also reality. The simulation community is a great
one full of talented people who will help each other, create
works of art and give them away, create modifications and
enhancements, you name it, for nothing at all, other than
to help the community enjoy our mutual hobby.
But there is a darker side. For whatever
reason there are those whose primary purpose is not to help,
but to hinder, to fight with each other, to aggravate and
stir the pot for the sole sake of keeping things agitated.
They will walk into a forum, proudly announce that "you
guys suck" and then stand back and watch. These people
have no business at our site, and we do our best to keep them
out. There are plenty of places on the Internet with no moderation
at all and when you walk in there, it's like walking into
a street fight. If you know that, your skin is thick enough,
and you actually like that kind of thing, by all means go
for it. Just not at SimHQ.
I didn't say I had any solutions for
this. If I did, I'd have a lot better house and a new Corvette
and my own personal aircraft out in the hangar. I do have
a couple quick ideas though.
- One, there is no such thing as
restraint anymore, or very little. Once this combat begins,
people will not quit, go outside and get a breath of fresh
air, watch TV, whatever. Instead they become consumed with
"winning" the Internet fight. And there's one
thing I do know about this: You're not going to "win"
an Internet war, or at least very seldom.
- Two, people actually seem to find
some enjoyment in it. I'm not sure why, but I see it quite
often. Once the fight starts and the initial "arguments"
given, it then becomes round after mind-numbing round of
the same comments, the same insults and pejoratives. I have
seen a thread on another site where this literally went
on for pages. Same thing, over and over. Who enjoys that?
I have to wonder, I really do.
Lastly, a brief word about us poor
souls who act as the referees in the ring. What about us,
do we ever get involved in the feather-flying, do we get our
little egos wounded and respond, say things we don't mean
or wish later we hadn't said? Yeah, sure we do, sometimes.
We're human, we bleed when stung with Internet arrows that
happen to hit us on a bad day or in the wrong spot. We try
not to let that happen and at SimHQ, it's rare when it does.
We try to live up to expectations, and our expectations of
ourselves are often higher than everyone else's. Plus we are
in a microscope of public opinion and, believe it or not,
there are those people out there who would love nothing more
than seeing one of us have a human failing. All I can say
is that we do our best, and if your definition of a good day
includes seeing a Moderator have a bad day, I don't envy you.
That's it, all I had to say about
that! That's my two cents, what's yours?
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