We discussed the engines of DSC Black S, what is and what is to come. I think the best way to say this is that for now it’s DX9 based, but in the future, they are going with an Open GL engine, DX10, and a multi-platform base which would include not only Windows, but Linux, etc. No details yet, but again, interesting.
We talked about LOMAC the patch. Matt said it’s a matter of resources and their ability to apply them to the project at hand. No ETA, but I do think LOMAC has not been forgotten. Hang in there guys.
Below are two ABRIS screens, which is the Ka-50 version of an MFD. So much information and detail, layers upon layers.
I just want to say thanks to Matt and Eugene for their time and input about Black Shark. If you’re into helicopter combat, you need to check this one out. Serious study sims do not come through our doors everyday.