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Part 2: Preview
Tank T-72: Balkans in Fire
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Installing the Game
Recommended specifications for T-72
are a Pentium 4, 2.8GHz or an equivalent AMD Athlon XP chip,
along with 512MB RAM, a GeForce FX-5600 or ATi Radeon 9600XT,
DirectX 9.0c, and either Win2000 or WinXP on your system,
along with 2GB free on your hard drive. If you dont
have the recommended specs you wont enjoy the game,
campers, so go there. Most gamers will have the hardware needed.
Ninety percent of hardcore simmers will have it.
When you insert the first CD, a menu
pops up with prompts to install a current version of DivX
Player and DirectX 9.0c, along with buttons for NVIDIA and
ATi drivers. First class, it gets you ready to install in
style. Click the tank, and the game begins to install. On
my machine it installed without fuss, and only called for
one switch of CD. When you boot the game the first time, however,
youll find out about the copy protection.
IDDK uses the controversial StarForce
protection system. The keycode is on the back of the CD jewel
case. The StarForce menu comes up if you try to access the
game without CD number 1 in the drive. You have to have the
CD in the drive to get into the game. And StarForce installs
itself on your hard drive to prevent using no-CD hacks. This
is the wave of the future, gang. Were all hearing a
lot about piracy issues in games so we all better get used
to schemes like StarForce. I can tell you that Ive been
playing T-72 for over a week now and have had no problem
whatsoever with the protection scheme. One interesting thing,
however: T-72s current-as-of-this-writing v1.0f
patch disables StarForce, from what Ive been told. It
is possible that European users have had problems with the
system and if so, this patch is an example of CrazyHouse and
IDDK quickly responding to customer concerns. Well done, developers.
When you fire up the game, it runs
a DivX movie that shows you the IDDK and Crazy House logos
and a really nicely done intro movie that looks to me as if
it was done with the game engine. Be prepared for a jarring
moment here, because after the movie, it flashes the title
screen, with the name of the game Balkans in Fire
in English, then drops to desktop for about three seconds
before it boots into the main menu. You may think its
crashed-to-desktop. Steady, Comrade. It hasnt. Its
just going to a new mode. T-72 drops to desktop for
just a few seconds every time you switch from module to module
within the sim and its scary till you get used to it.
It isnt a bug or a crash. Its just how the game
engine works.
Navigating the Menus
Take a look at these. What you have
here are translated shots from the IDDK translated manual,
showing the main menu screens in the game. There is more,
and on our forums you can see Rainers screen capture
of the outside-game configuration dialog. The outside-game
dialogs, oddly, are in English. So are the included mission
editors menus. This is the only thing that is English.
In-game, its all Russian baby.
You have options for several things,
including the game, the configuration options, multiplayer,
the credits roll, and a drop-to-desktop. From the main menu,
you can create your own character, start a campaign, do the
stand-alone training missions, check out the excellent 3d
encyclopedia of all the vehicles in the game, read the backstory
by way of an included diary, or activate the mission editor.
The Backstory
Ah,
yes. The game backstory. Now its time for the Cat to
get up on the ol soapbox. Some of you will have a political
problem with the campaign theme. Heads up: This is a Russian
game, built by Russians for Russians. It models the Yugoslav
civil war of 1991-1995. You take the part of a Russian volunteer,
fighting with the Republika Srpska, the Serbian Republic.
The Serbs are politically incorrect in the West, I know. Weve
already had one flame war on our forums because of the games
connect to the Serbian side in the war. If you let that get
between you and this simulation, youre crazy. There,
Ive said it. Let me ask you this: would you feel the
same way about flying a Messerschmitt Bf-109 in the IL-2
series, or Warbirds, or whatever? Of course not! Just
because you like the 109, and fly one in the game with a big,
fat swastika on the tail, that does not make you a Nazi sympathizer.
And likewise, piloting a T-72B in this sim does not imply
your agreement with the Serb position in the war. Its
a game, for pitys sake, get over it and have some fun!
How often you get to drive around in a T-72? Besides, unless
you read Russian, youre going to be 100% clueless as
to the in-game backstory anyway. All youll know is youre
shooting at Russian equipment, like you do in every other
modern-day simulation, with two glaring exceptions
the
Leopard 1A4, and the M-50 Super Sherman. The Leopard is the
Ultimate Bogey-Man, one of the few besides the T-72 and T-55A
that can simply blow you and whatever youre riding in
away on sight. The ancient Super Sherman is a joke unless
youre not driving the T-72 or T-55. Hey, lets
take a look at the vehicles in-game, and discuss your options
for battlefield chaos.
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