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Preview: SWAT 4
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Interface
SWAT
4 gives you a choice in the options to pick either the classic
SWAT 3 style command interface or the recommended new overlay
command structure. It appears to work similar to the Raven
Shield series of games. You place your cursor over an
item, say for an example a door, you then right click your
mouse and an overlay with different commands pop up, you then
left click on your order and the element responds. What seems
great about this is that there will be different options based
on what you're looking at. Say for instance if you right click
over the door lock, you'll get a menu with an option to pick
lock, along with others. If you right click at the base of
a door, you'll have the option to order your officer to use
the optic-wand. You can also turn on a small window, like
in SWAT 3, and see whatever your officer sees and issue commands
from within.
One cool new
feature is a sniper mode, you will have snipers in some of
the missions and they will be placed tactically. You
can open a window to see what the sniper sees, and then switch
to the sniper to take the all important shot yourself. If
what I read was correct, that's the only way your sniper will
engage, if you take control, the AI will not engage on it's
own but just call out what he sees.
Surroundings
SWAT 4 missions
and locations are said to have more of a darker theme to them
then the SWAT 3 locations. Irrational Games wanted to show
you the true, darker side of the crime world, and I for one
like the ideas. You'll go after hardcore criminals in some
of the darkest areas. While doing your mission you will feel
more involved in the situation then ever before. Weapon ballistics
and environment ballistics are modeled and real as can be.
You can shoot lights, windows, glasses, and other items within
the environment. There are different choices of ammo you can
pick and load, and each ballistics have been modeled. Some
will go through plywood and some won't. Some will travel through
two bodies and some only one, which I discovered in the beta
when I shot a bad guy and the round went through taking out
the VIP I was suppose to be rescuing.
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