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Review: Brothers
in Arms
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Multiplayer Mode
I played multiplayer at Ubisoft's
servers. There are 10 different objective based missions.
Listed below with a brief description.
In the
Channel - German demolition team has been sent to blow
the locks to bog down allied tanks. American forces are sent
to protect the locks.
Before
the Storm - American forces sent to deliver documents
to the other side of town, Germans job to stop them before
they arrive.
Quiet Bluff
- Germans hiding a codebook in the town of Isigny. American
forces must intercept and take it to the extraction point.
Ambush
at Anterbien - Americans trying to deliver orders to
a convoy on the other side of town. Germans sent to ambush
them.
Shattered
Wings - American gliders inbound. American forces must
destroy 2 anti-aircraft guns before they arrive. German forces
sent to protect guns.
In the
Trenches - American forces are sent to destroy anti-aircraft
guns and the Germans must protect them using a network of
trenches.
Blood on
the Causeway - American forces sent to deliver documents
across the causeway. German forces to block all attempts.
Etienville
Dawn - Americans have discovered a codebook in the
town of Etienville. Germans must prevent the Americans from
taking it and recover the codebook.
Crossroads
at Pellerin - Damaged German truck at crossroads. Americans
sent to destroy it. Germans must defend the vehicle.
A Shot
in the Dark - Americans paratroopers sent to destroy
bridge to prevent enemy armor from advancing with mis-dropped
explosives. Must avoid German patrols in the area.
Like Call of Duty and Medal of Honor,
you have missions to complete. There the similarity stops.
There are no death match or team death match servers like
other games. You can play 1v1, 2v2 or 4v4. Seems like not
many players, but you are supported by 2 AI players to assist
you. Watch out though so is everyone else.
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