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Review
War in the Pacific
by Thomas
Cofield

Introduction
About
a year and a half ago we had a review of a Gary Grigsby title
called Uncommon Valor. This was one of those titles that sailed
in under the radar and took many gamers by surprise. Many
of my fellow simulation enthusiasts picked up this title.
I held out for a short time before finally picking up this
game, which patterned itself after the conflict in the South
Pacific. Considered one of the better wargames of 2002, it
became a cult hit with many gamers.
In late 2003 Grigsby followed up his
hit with a sequel to the original called War in the Pacific.
WitP, as most people call it, expanded upon the original title
and transformed it to the entire Pacific and Asian theatre.
To call this project ambitious is an understatement. The original
game was considered a grognards dream; the big fear with WitP
was that it would overwhelm the gamer with too much info and
too much material.
Gary is a master of these kinds of
games. Fans of the old Talonsoft games will remember Battle
of Britain and Bombing the Reich, both games that bear the
Gary Grigsby signature. Both of these games were well known
for giving the purchaser more than their moneys worth
as far as full gameplay. In fact Bombing the Reich was a little
too big, creating a game that potentially could take a year
or longer to complete. War in the Pacific is a similar title
with potentially a similar problem.
Matrix Games is the publisher of War
in the Pacific. For those who are unfamiliar with the company
Matrix Games, like Battlefront and HPS, is one of the new,
relatively small wargaming and increasingly simulation houses
that specialize in games that you normally wouldnt see
on the shelves of Best Buy or Wal-Mart. Matrix has published
games in box format (I picked up Uncommon Valor at the local
PX) but lately they have gone the route of the digital download,
spurning the extra cost of placing a box on the shelf. Not
all of their games will be available this way but it probably
will remain an option for most players
This is good for saving money but
I am not sure that the lack of exposure hasnt hurt games
like War in the Pacific. This is a niche product for sure
but Uncommon Valor was bought by me based upon reputation
and visual reinforcement. Without seeing the box in the PX,
I probably wouldnt have purchased the game. Without
purchasing UV, I probably wouldnt be writing this review
now. Box placement is definitely a two way street.
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