| Review Flashpoint
Germany by Fran
Mulhern

Introduction Flashpoint
Germany. The name itself evokes an image of Soviet tanks rushing through the Fulda
Gap while allied troops fight desperately in a bid to buy time for NATO reinforcements
to arrive from the US.
This
review is about Flashpoint Germany, a relatively new title published by Matrix
Games. Here's the marketing blurb from Matrix: Flashpoint
Germany brings you back to the height of the Cold War, before the collapse
of the Soviet Union. Massive armies of incredible power face off across the West
German border. Your companies and platoons maneuver on realistic maps of the Germany
countryside in 2 Tutorials and 17 Scenarios. Build your own scenarios, play against
the AI opponent or against another player via TCP/IP or PBEM. - Portrays
the highest intensity / highest density potential combat in human history.
- Command
Viewpoint: as the General in charge of a regiment or brigade you give the orders
and let the staff sweat the details.
- Keep your
HQ moving though or the extra radio traffic will betray your position to the enemy
artillery!
- Realistic time lags are enforced before
your orders take effect. Orders can persist for multiple turns until complete.
- 4
nationalities, 177 unit types, 195 platform / vehicle types and 112 weapon types.
- Units
are tank and infantry companies with specialist platoons for the Warsaw Pact,
and tank and infantry platoons with specialist sections for the NATO forces. Units
are represented by historically accurate mixes of individual platforms (vehicles)
with individual weapon lists. Troop training, morale and fatigue are all modeled.
- Nuclear
and chemical weapons, air strikes, smoke and minefields are represented.
- 17
Scenarios and 2 Tutorials. Forces can be recovered from saved games or from other
scenarios and inserted into your own scenarios. Your original scenarios can be
protected against tampering and distributed to other players.
- 30
setup options / parameters allow the game to be customized from easy and forgiving
to nightmarish.
- Turn lengths can be set to 10,
20 or 30 minute resolution increments. Game lengths are 4 to 14 hours but will
end sooner if the butcher's bill runs too high.
- The
maps portray a 20 km by 15 km stretch of German countryside. The game is played
on a 500 m by 500 m grid with 8 terrain types plus rivers and streams. Realistic
variations in elevation combined with a detailed spotting model create surprising
vistas and dead ground for units to use to advantage.
- The
AI can play either side and is very, very aggressive.
- Unit
doctrine regarding engagement range and allowed proximity to the enemy can be
set pre-battle. A record of the unit reports received during the game assists
in analyzing post-battle results."
So,
that's the 'party line' but what's it really like? Well, it does
exactly what is says on the box let's look inside.
First, the basics: the game retails
at $44.99 for digital download plus physical shipment, or
$34.99 for download only. I can't see any reason to go for
the more expensive option unless you don't have broadband
or a CD writer, then you'll want the physical copy. Otherwise
I'd go with the cheaper download-only option you can
burn the installation file to a blank CD yourself, and start
playing within minutes!
Note:
there have also been three patches, weighing in at 101MB between them, so you'll
probably need to use a broadband connection to get these you have been
warned! System requirements are modest: - Windows
98SE/Me/2000/XP
- 600Mhz Intel or AMD CPU
- 128
MB RAM
- 1024 x 768, 16 MB Video Card
- 16
bit DirectX Compatible Sound Card
- 4X CD-ROM
- 400MB
Free Hard Drive Space
- DirectX 7 or higher
This
review was conducted on two separate systems: the first boasts a 2.6 Ghz Celeron
CPU, 1024 MB DDR PC2700 RAM, an ATI X800 Pro, a Logitech wireless keyboard and
mouse, and standard PC speakers; the second is a "work" laptop with
a 1.8 Ghz Celeron CPU, 512 MB RAM (don't ask me what type but I can assure you
that it's not that fast at the best of times, and I'm almost certain yours will
be better it certainly can't be any worse!) and a SiS 650 graphics card
hardly the killer system a lot of our readers will own. Yet on both these
systems the game runs flawlessly so as far as system specs go, Half Life
2 it isn't!
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