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Review: Battle of Two Turn-Based Strategy
Games
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Shattered
Union
I had seen the advertisement for Shattered
Union in PC Gamer magazine, so I checked out their web
site. It looked like a great story, a great plan, and
a semi-unique game. As I mentioned earlier, the screenshots
appeared a little too "arcadish" for me, so I felt
the game play would probably be "arcadish" as well.
Then one of my favorite web sites, The
WarGamer, made a mini-site about the game. I figured if
they were going to dedicate a whole section too it, maybe
I should check it out a little more in detail.
Shattered Union is the story of America
being attacked by terrorists and the government collapsing.
Seven different fractions of the union then declare their
independence and begin to fight for control. Oh, and the European
Union gets involved along with the Soviet Union. (Strange,
usually its the US butting into everyone elses
affairs, this game turns the table.)

You can then play in a campaign mode
that allows you to pick one of the "shattered unions"
which include Pacifica, Great Plains, New England Alliance,
California Commonwealth, The Republic of Texas, and The Confederacy.
How many of you Southerners have wanted a game that would
allow the South to rise again?
You then play on the overall map,
moving into regions, and then entering individual land battles.
You have to take over cities, land marks, factories and other
places of importance. What I like about this game is NO BUILDING.
You dont have to build and produce units; you buy them
before a battle then deploy them, so its all action.
Nice tactical turn based action. I was completely surprised
at the level of detail in this game, and what I mean by that
is each unit has its typical movement, attack, and defense
stat, but you also get a bonus for terrain, location, fuel,
and special bonuses for certain units. You also get special
powers that can only be used once in a few turns, similar
to EA Games Generals. Its on the left side
of the screen. When you click it and point where you want
the action. It could be a satellite view, a bonus to increase
range or firepower to one unit, or an artillery barrage. You
also have attack and bomber aircraft that you can call in
or have them perform CAP functions. If you see enemy units
flying overhead, you can call in your air units to intercept
them. And one final thing you can nuke an area. It
isnt really nice to the environment or cities and your
reputation will suffer in-game. But it can be used in a last
ditch effort to save your butt.
One major downside to this game is
that you cant form an alliance with other factions.
The AI wont decide to take on the more powerful military
fraction right next to them, they prefer to go after
you instead.
Besides the campaign mode that works
in virtual days and weeks, Shattered Union also has a scrimmage
mode that lets you simply pick a faction, pick a location,
and buy units and battle. You can play against the AI, which
really isnt "that bad" in game. Multiplayer
is also supported via LAN or Internet through Gamespy. It
can only play scrimmage with others, and unfortunately no
campaign or saving feature. It is nice to go head-to-head
with a real person, because as usual with AI, you learn the
patterns and programmed plans. A human can surprise you
and usually does. You think you're winning, but your opponent
just has more units hidden in the fog of war. You can win
by total military defeat of your enemies, but you can also
win by capturing a set group of cities, landmarks, and objects.
Ive only found two online games and neither was finished
due to my surrendering and leaving in one game, and another
player doing the same to me in the other game. But from what
Ive seen online play is simple. No building, but fun.
Im hoping to get more multiplayer action with this game
before something else comes along.
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