|
Review: Rainbow Six: Lockdown
Back To Page 4

Conclusion
My conclusion, maybe I should calm
down first. See the first couple sections of this review were
nice and calm, with a slow typing of the keyboard. But then
when I got to the AI, my blood pressure went up, I was typing
three times as fast, and kept thinking of more idiotic incidents
with the AI.
The guys and girls at Red Storm Entertainment
did a great job on the graphics, sounds, and the UI menu system.
They dropped the ball on the series
with their lack of artificial intelligence programming. They
have ruined what was a classic series, and quite frankly not
only should any PC gamer not buy this game, you can pretty
much forget about the greatness of this series past because
it will never be again.
Whoever was in charge of the AI should
really be questioned about releasing such a poor result in this product. The beta testers
might not want to mention they beta tested "Lockdown"
in their next job application.
I'm finishing this game, then uninstalling
it. Never in my gaming experience have I had a game I wanted
to love so much be so disappointing. The thing is you can't
fix these problems with a patch. What needs to be done, (minus
a complete recall, and reassignment of the game to another
development unit), is the AI, which is a serious game killer,
needs programming, the maps need to be opened up, and weapons
tweaked a little more. Then you will be forgiven and another
classic in the Rainbow Six series may just emerge.
Until then, go back to Raven
Shield. Better yet, the original Rainbow Six game.

We want your Feedback.
Please let us know what you thought of this article here.
Click here
to go to top of this page.
Copyright 2008, SimHQ.com. All Rights Reserved. Contact the webmaster.
|