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Review:
Ghost Recon: Advanced Warfighter
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Graphics and Sound
What can I say? The graphics are incredible.
The models are fantastic, the environment is beautiful, the
explosions and gun fights are spectacular, and (so I'm told)
if you have an AGEIA PhysX card, the explosions are even better.
The little small things are nice like animations
where they wipe their goggles, or flex their hands eager for
action. I did comment in the forums about how Mexico City
was so yellow, but then one of our community members pointed
out something I clearly overlooked. The Ghosts wear yellow
tinted goggles to see better, that may explain the yellow
tint in game.
Now it may look pretty, but I can't
help but wonder how they evacuated millions of people living
in that city. It's a huge city, but I haven't seen one car
drive by or one person in the street. I know it would take
up way to much computer resources to render all that city
activity, but still the city just looks so dead.
I'm glad to report that not all missions
are in the city, there are quite a few in the nearby mountains
or desert plain areas, not openly big, but a nice change of
pace.
The city at night looks beautiful.
You don't see any citizens in the day (or night) but hey,
as you fly in on your "Blackhawk", there sure are
a lot of lights on in the city. You would think they would
have a black out order in effect. Yes, I know, I'm demanding
too much realism.

Another nice nighttime feature is
your night vision. It looks great, just like the current night
vision but a little more clear. But remember to take it off
before you blow something up.
There is some really nice work done
on the tactical map. You can see an overlay of your mission
area. You can see the enemy patrolling if your friends see
them, or you have that fantastic drone floating overhead.
At night you can see the enemy walking with their flashlight
mounted guns, scanning and looking for you. The tactical map
is a thing of beauty. You also have the ability to highlight
each of your squad members and call out a Cross-Comm screen
that lets you see what they see. A very nice intelligence
tool.
Sounds are great, you hear the environment,
you hear the enemy, and you hear your troops as they walk
around you. You hear the distant gun battles, and you hear
other vehicles, land and air, driving or flying by. It comes
with some nice suspense music in the background which is nice
if you like that sort of stuff. After I did a couple of missions
with it on in the interest of this review, I turn off the
music because I want to hear the environment more. I think
you will be impressed with the sounds, I was.

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