The “Mission Complete” message appears. The total time of the included single player campaign is less than thirty minutes. I need more.
I check out my debriefing and exit. I exit with the feeling of seeing some fantastic potential for this game, but know that what I’ve seen is just the bare minimum and there is still a lot of work to be done. I am looking forward to Armed Assault more than any other game I’ve ever wanted. I can’t wait to have this baby in completed form, on the virtual battlefield, with members of my gaming group, playing the way it’s suppose to be played.
Added Information
I was not able to check everything in this limited press release demo, but do thank BI Studios and SimHQ for getting me a copy. I will now try and answer some of the questions posted in the forums. Please remember, this press release demo is not complete, and there are just some things I can not answer. Also realize that things will change, maybe something will be added that I don’t see here, or removed due to gameplay issues. And finally realize that I do not work for BI Studios, and I have no extra connections or information from BI Studios. I write for SimHQ, and have been lucky enough to get a copy of the demo from my fellow administrators of SimHQ that went to the recent E3Expo.
This morning I went to verify some final information for this final article, but found that my press release demo key had expired and I am no longer able to boot it up or play it.