Jeremy Soule has written the music for the game; previously he has worked on titles such as Knights of the Old Republic and The Elder Scrolls III: Morrowind. Oblivion’s score has the quality of a film soundtrack and although Soule’s music is generally done electronically to simulate orchestral music it sounds like the real thing. The dynamic score gives the game an epic feel to it, maybe not like Howard Shores The Lord of the Rings score, but Soule’s score is all right. It’s interesting to point out that the intro to the main menu track sounds like Pirates of the Caribbean, so it’s more of a Media Ventures score (Hans Zimmer and the like). In all the music fits the production but I personally think something is lacking, I will also point out that the score is short; I opened the music folder in the games folder and found out that it’s only 58 minutes worth of music which is in 192 KB/sec MP3 format.
The sound is just as astonishing as the graphics, with tons of spoken dialogue and awesome sound effects of battle and strange wails of ghosts. Although there’s a lot of spoken dialogue, almost all Nord males sound pretty much the same, as goes for other races in the game. The voice acting is usually good, the three big names Patrick Stewart (whom is insanely hyped and very short lived in the game), Sean Bean and Terence Stamp all do good work, and so do most of the other voice actors but they can sound unnatural and ridiculous at times.