World in Conflict: First Impressions

by Chuck “Magnum” Ankenbauer

 

World in Conflict from Sierra (and Massive Entertainment)

World in Conflict from Sierra (and Massive Entertainment) was released this past week. It’s a typical RTS set in modern day times, the locations mainly here in the US (and I do believe later in Russia.) The basic story is that the cold war never ended and the USSR decides to attack the United States.

World in Conflict is a “Games for Windows” title so it is required to be easy to install, support widescreens, and other little odds and ends Microsoft demands.

System Specs

According to the manual you need:

  • Windows XP or Vista
  • 2.0 GHz or faster CPU (2.2 for Vista)
  • 512 MB of RAM, (1 GB for Vista)
  • DVD Disc Drive (of course, I have not seen this available for purchase as a digital download.)
  • 128 MB of video ram Direct X 9.0c
  • DX9 minimum card is a NVIDIA GeForce 6600 GT
  • DX10 minimum card is a NVIDIA GeForce 8500 GT
  • 8 GB of hard drive space
  • And of course, mouse and keyboard, and internet connection

Recommended (which means what you really should have):

  • 2.5 GHz CPU
  • 1024 MB of RAM
  • 256 MB video card

But I’d Say:

  • 3.0 GHz CPU
  • 2 GB of RAM
  • 512 video ram graphic card

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