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Feature
Mods for F1 Challenge '99-'02
by Jens
"McGonigle" Lindblad
Do
you remember the days when the sim's you bought used up something
like 100-200MB on your hard disk, and entire mods where so
small that you could download several carsets and tracks within
an hour?
These
days sims take up a lot more hard disk space and the mods
weigh in at 200-300MB (or more) for each one. In fact many
mods are entirely new sims in their own right with their own
launchers, utilizing an existing game engine.
This trend of "mega-mods" really took off with the mods for
EA's F1 2001 and was taken to hitherto unseen heights
with the GTR2002 mod for EA's F1 2002. Now the
teams that make mods for F1 Challenge '99-'02 (F1C),
EA's latest Formula 1 simulation, have taken this concept
to perfection.
There are so many quality mods for F1C that it is impossible
to cover them all in depth, even to choose which ones to cover
at all, is a difficult task in itself.
A complete list of mods and download locations is available
at
F1 Sim Links, and whether you're into sports cars, touring
cars or open wheel, you should be able to find a mod or more
likely several mods, that suit your preferences. If you want
them all, you'll need a big hard disk and plenty of spare-time!
So, based purely on what is on my hard disk at the moment
or what has been on it, I'll present some of the mods that
I like, and that have received very good ratings by F1 Sim
Links.
Two
notable mods from the crop of professional-quality mod available
for F1C are Team RSDG's Sports Car Challenge (SCC)
and Team Virtua_LM's Prototype C (PT-C) mods. The latter
has been updated to include cars that raced in the illustrious
IMSA-series and more add-ons are planned.
Finally there's the Champ Car 2003 mod which probably
represents the best Champ Car experience currently available
for the PC.
Let's take a closer look at these three, starting with the
present-day cars in SCC, moving on to the "vintage" cars of
the late eighties and early nineties as they are portrayed
in PT-C. The Champ Car mod will conclude this little overview.
With
just a few mouse-clicks, the mods are very easy to install,
presenting the user with just the few necessary prompts in
order for the mods to install correctly (The Champ Car 2003
mod installs by copying the mod files into your F1C directories).
Sports Car Challenge
Team RSDG's
SCC comes with an ingenious front-end that can be activated
from your desktop, giving you control of a lot of extra options.
The options are presented very nicely and orderly. You might
need a few moments to dig into all the options, but once you
get the overview, you'll find that the SCC Launcher is an
extremely powerful front end that let's you adjust a multitude
of items. Items like deciding which championship you wish
to compete in and which classes that should be active; you
can choose between LMP900, LMP675, GTS, GT and all the classes
at the same time. You can also adjust the driving viewpoint
which is a nice way of adjusting your in-car seat.

Take a look at the number of AI cars
that will be on track though. You can set it to almost 50
cars, but if you do so, you'd better have a small CRAY in
your home!
Getting into a race at Spa you'll see the Audi's taking the
lead followed by LMP 675's, GTS and GT's There are more Porsches
than you can shake a stick at. You can choose to compete in
different years from 2001 to 2003.
Team RSDG have made sure there are a lot of tracks to drive
with this mod. Among others, you'll find most of the circuits
known from the original F1C as well as the Le Mans Sarthe
and Bugatti circuits.
Watkins Glen and Road America are also available through downloads
from team RSDG's web site.
Not all cars have setups made for them, but a quick search
on e.g. RaceSimCentral
should see you right.
[Editor's note: RSC is currently
offline with some technical issues but will hopefully return
soon.]
If you're looking for something to pass the time with while
waiting for SimBin's GTR, you can't do better than
with this mod. It's incredibly well made and a delight to
drive.
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