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Preview
Champ Car Challenge
by Jens
"McGonigle" Lindblad

Championship
Auto Racing Teams or CART, was formed in the late seventies,
and since it's inception in 1979 it had gone from strength
to strength, including more and more race-venues over the
years.
In the early and mid-nineties, IndyCar was all the rage. Nigel
Mansell had gone to conquer the American equivalent of Formula
1 and he drew the European audience with him. Races were being
broadcast live on Eurosport and when Mansell secured the PPG
Championship in ´93, for a short while he was reigning Formula
1 Champion and IndyCar Champion.
The racing was intense, competitive and drivers like Emerson
Fittipaldi, Danny Sullivan, Mario Andretti Jr. and Al Unser
Jr. continued the winning traditions established by stars
such as Johnny Rutherford, Rick Mears, Al Unser and indeed
Mario Andretti himself.
In ´97 and ´98 Alex Zanardi drove himself into the hearts
of racing fans all over the world with his "never give up"
attitude and spectacular driving.
Papyrus released revolutionary racing titles like IndyCar
and IndyCar 2 in the latter half of the nineties, and in 1998
Microsoft released it's Cart Precision Racing.
These sims still have their fans. However, to get the most
of IndyCar2, or Cart Racing, as the simulation was later renamed,
you really need to have a Rendition Video Card, and that type
of video card, as well as a copy of ICR2, are very hard to
find these days.
Personally I lost a bit of interest in CPR, when I found out
that the best way to set a new lap record on the superspeedways
was to knock off the front wing including the nosecone section,
and then just go around the oval putting the pedal to the
metal! It did have a great garage and setup area with a personal
crew chief who explained all the settings of the car, as well
as a driving school featuring video's from real races to illustrate
the theories of race car driving.
In the real racing world tensions
rose between factions in the open wheel racing community in
the U.S. and ultimately these tensions led to a competing
series being created. The owners of the Indianapolis Motor
Speedway decided they wanted to run their own series, and
IndyCar became CART, then Champ Car, and the Indianapolis-based
competing series was first known as The Indy Racing League,
then as IndyCar.
The fight between the two series led to hard times falling
on both series. Decreasing spectator numbers were reported
by some, refuted by others, and broadcasters must have been
in some confusion as to which series they should broadcast
from, and if they should broadcast any races at all.
The only sim, or racing game for PC depicting American open
wheel racing we have seen since CPR, was Codemaster's IndyCar
Series.
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