|
NASCAR SimRacing - Part 3
Back To
Page 1
After
you've built yourself a handful of setups for a particular
track, you'll be able to put them to good use for now and
in the future when you enter your first race at that track.
That's because each session of a race (practice, Qualifying,
Happy Hour, and Race) can have its own default set up assigned
to it. But, getting there isn't made easy for you. For example,
if you use the "basic" tab of the setup configuration
GUI, you can adjust your car in basic concepts of acceleration
vs. speed, oversteer vs. understeer, and "twitchiness"
vs. stability. Despite the simple nature of these setup options,
the Basic mode works well. But, if you decide to add some
grill tape (something not addressed by the Basic mode), and
then do some additional tweaking to the setup, your advanced
changes will all be erased while you're still in the
setup GUI! This can be somewhat frustrating until you get
used to the sequence you need to follow in order to not immediately
erase your own changes. The bottom line is to not be afraid
to use the "Save Setup As" function early and often
as you build your setup library for each track and phase of
a race.
Ultimately,
our biggest relief about the setup function was also our biggest
concern. In other racing sims, car setup is an art in itself.
On the web, there are setup 'gurus' for various games that
can configure a virtual racer that will shave a half second
or more off your lap time (assuming you have the same driving
style as the 'guru'). In NSR, that may be a thing of the past,
as Chunx found that the Basic setup configurator let him quickly
refine a setup that keep his tires in good shape and lowered
his lap times to near-competitive levels in just a few minutes.
In fact, building a competitive setup might be 'too easy'
in NSR, something that won't properly 'simulate' this all
important element of real NASCAR racing. On the other hand,
the confusing and complex realm of chassis setup tweaking
might have been such a turnoff for some gamers that they lost
interest in the game, because you can't become truly competitive
online without a good setup. So there are certainly good and
bad elements to the relative simplicity of setting up your
car in NSR.
Jens' Advanced
Setup Garage
NSR offers
an extensive garage area where you can develop and refine
setups for each car and track. These options are located in
the advanced setup menus.
One neat
thing is that if you let the mouse hover over the adjustment
controls for the right wheel, the corresponding area in a
graphical representation of your car will light up. The changes
you make are sadly not influencing these graphics. It would
be very cool if you could see what changing the camber or
toe did to your car.
If you
are in a real garage often, you quickly learn to appreciate
a well laid out and orderly garage, one that lets you do the
task at hand with as little fuss as possible. Unfortunately
this is not entirely the case in NSR's setup garage.
There
are 4 tabs: Session Status, which is where you retrieve and
save your setups as well as join the track, Basic Setup, Advanced
Setup #1 and Advanced Setup #2.
While
basic information regarding the track you are at and the setup
that is currently loaded is displayed regardless of the tab
you re currently working in, you have to return to the session
status tab in order to save your newly developed setup. It
would have been better (in Jens' opinion) for the saving and
loading of setups to have been positioned in the part of the
garage area that remains unchanged, no matter what tab is
currently selected. As it is, each time you make a change,
you'll have to go back to the main Garage tab to save your
work.
As mentioned,
the Basic Setup option features a couple of sliders where
you very quickly can decide if you want an under- or oversteering
car, a soft, forgiving setup or a harder and more twitchy
suspension, and if you want to put the emphasis on speed or
acceleration. It's very nice for making a quick setup, but
if you desire a bit more influence on your setups, you go
to he two Advanced Setup tabs where you can adjust a multitude
of items in at finer level of calibration. The only thing
that seems to be missing is bump rubbers, and it is a known
fact that crew chiefs have these added to and removed from
cars during races to cure minor handling problems.
In
order to save a setup that you have developed in detail, first
you'll have to ensure the correct setup was loaded to begin
with. Then, when you have made the changes, click Save, and
at this point you have to backspace in order to remove the
asterisk that is automatically appended to the setup name.
Then you type the new name, which can only contain 16 characters,
click OK, and you then have to confirm that you want to overwrite
any existing file with the same name by clicking OK.
If you
rarely go into the garage you might think that this is not
too bad and that we're slightly overreacting, but if you much
time in the garage, you'd probably agree that there must be
an easier and less tedious way, and that the mouse should
be saved for traveling needlessly over the screen. In all
honesty, a drop-down list and combined dialog box like we
have seen it implemented in NASCAR Racing 2003 Season would
be preferable.
Instead,
NSR insists on constantly demanding your attention at several
parts of the screen, forcing your eyes to shift focus all
the time. Jens found it annoying and very tiring.
This
confusing GUI is not limited to the setup portion of the game
but is rather a general problem in all menus.
Go
To Page 3
Click here
to go to top of this page.
Copyright 2008, SimHQ.com. All Rights Reserved. Contact the webmaster.
|