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Feature: Sim Racing Tips
Getting the Most Out of Your Virtual
Racing Hobby
Part I: Optimizing the Hardware
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Graphics Setup
Since visual cues are your primary
driving reference, you'll need to strike a good balance between
frame rate and graphics detail in order to drive and react
properly. In the frame rate department, I find that about
a minimum of 36 fps is the threshold of a good driving experience.
But your goal is to have at least 40-60 fps all the time when
driving, no matter what's going on in the game. Adjust your
graphics detail settings to achieve these frame rates. Remember
that things like Antialiasing, Anisotropic Filtering, in-game
special effects and shadows can have a huge impact on frame
rates, as will number of visible cars, mirror detail, track
detail, cockpit field of view, etc. Some frame rate improvements
aren't so intuitive to the new racer. For example, in GT Legends
I found that I could achieve better frame rates when I shortened
the length of the instant replay feature. With that, I was
able to up screen resolution to 1280x960 and still get 40-60
fps while racing.
Graphics Card Settings
Follow the game manual's suggestions
and don't be hesitant to check the various racing forums for
tips on what to adjust to get the best frame rates. Many web
sites offer great advice on game tweaking, such as Race Sim
Central's GTL
FAQ. And once you've tried those frame rate tips, go in
and do some experimenting on your own. You may find that for
your tastes or your system, that you can make some other modifications
to the graphics settings and tweak your visual scene to meet
your unique needs. An
evening of experimentation with varied graphics settings will
pay big dividends later on in terms of your general PC user
knowledge and optimizing your racing experience.
Once you've got a feel for managing
your frame rates, you'll want to strike a solid balance between
acceptable frame rates and graphic detail. With racing sims,
"eye candy" goes beyond mere immersion factor. Displayed
track detail has a direct impact on how well you can keep
the car on the racing line and judge braking points, chassis
slip angles and rates, etc. Better track detail will let you
"see" further down the track, notice braking point
cues in the form of light poles, braking marker signs, or
marks on the track surface sooner, giving you more time to
prepare and react. You'll be able to see the corner's apex
better, and see down track on turn exit so that you can set
up for your next corner. With racing sims, the better the
game looks, the greater your situation awareness will be,
and the faster you'll be able to drive the car so indeed,
eye candy does serve a purpose!! But as we've discussed, you'll
have to strike a balance between acceptable, race-able frame
rates and graphics detail in order to run fast. Don't forget
that you'll want to optimize the fps and detail for races
with multiple cars involved, not just in solo practice sessions.
And, you may find that for online races, you might want to
further tune your graphics settings to keep the graphics running
as smooth as possible.
Look at the screen shots below to
see how I have my display properties set up for racing in
ISI's rFactor.
rFactor Display Balance
rFactor Video Setup
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