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Feature: Sim Racing Tips
Getting the Most Out of Your Virtual
Racing Hobby
Part II: Optimizing the Controls
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Page 2
The RH2005 mod at Melbourne
Gaming Peripherals
Just a quick note here on race-related
gaming peripherals, namely Natural Point's TrackIR. This handy
piece of kit has ever-increasing application to all sorts
of simulation types, and racing titles are no exception. If
you have a Track IR, you'll want to explore how to integrate
it into your racing titles. Looking ahead into corners is
a huge capability, and may improve your lap times, as well
as add to your immersion. For more info on Track IR utilization
in racing sims, check out SimHQ's article on the subject,
and take a look at rFactor implementation in this video clip.
Driver Profiles
Some titles allow the player to drive
multiple types and classes of race car. GTR allows you to
drive three classes of race cars more if you install one
of the LeMans Prototype mods. GTL allows you to drive an even
wider variety of vintage race cars from various eras. Other
titles like rFactor or F1 Challenge offer a variety of mods
that recreate several categories of car type. The issue at
hand is that in many cases, each type of car or mod may perform
better with different utilization of racing wheel "HOTAS"
switchology, or demand different settings for controller response
or calibration.
NSR NBS Richmond |
GPL |
GT40 and Vette |
GTL Porsche |
To optimize your games for these situations,
you can create separate user profiles for each class of vehicle
or mod, as required. For example, in rFactor you might want
a profile optimized for Formula 1S cars, and another for the
Porsche Carrera Challenge mod. With the open wheel cars, you
might use the wheel's paddle shifters to change gears, whereas
with the PCC mod utilizing the stick shifter would be more
appropriate. You also might have different force feedback,
graphics, sound or driving aid settings for various classes
of car. The process to rapidly build multiple user profiles
is quite simple: Once you've built your first user profile
and established all the generic game settings that you prefer,
exit the game and enter the game directory and find your profile
folder. Now make copies of it, renaming them slightly (e.g.,
Chunx PCC is my Porsche Carrera Challenge profile). Once you've
created a copy profile folder and renamed it, rename the .plr
file to match that of the folder.
Now reenter the game, and adjust your
new class-specific profile to meet the specific needs of the
car type it will represent. This simple technique removes
the need to constantly reconfigure settings when switching
between mods or classes of car. It also eliminates any need
to build a profile that is merely a compromise of settings
that attempts to satisfy all classes at once.
Kenseth
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