|
Feature
April 7, 2006
Sim Racing Tips
Getting the Most Out of Your Virtual
Racing Hobby
Part III: Optimizing the Driver
by Chunx

SimSocks
Introduction
In Part I we discussed how to set
up your PC workstation for sim racing. Part II discussed optimizing the controls. For Part III we'll look
at how to get your mind and body up for a good session of sim
racing.
"Driving" Apparel
As was mentioned in Part I, you'll
want to be comfortable when you drive, in order to make it
easier to stay focused on your in-game performance. That not
only includes an ergonomic and comfortable workstation, but
also comfortable "driving" attire. We're not talking
about turning you into a sim racing "fashionista" here, but
rather to dress for success in a function-over-form manner.
Try to start each session wearing
comfortable and loose-fitting clothing, such as sweat pants
or workout attire. Comfy clothes let you more easily detach
from the real world of your PC workstation and enter the "matrix"
world of your racing sim. What you wear on your body is a
personal choice (and telling us more might violate the "too
much information" rule), but one thing you really to
need to wear when driving a racing sim are a good pair of
socks. Yes, it's imperative that you drive with socks only,
not bare foot or wearing shoes. Why socks? In order to operate
the delicate racing pedals of your Force Feedback wheel, you'll
need the sensitive touch of bare feet but less friction on
the pedals than having bare skin on plastic. A good pair of
socks will allow you to feel the pedals and their position
better, let you feet slide a bit on them for greater fine
control or 'finesse'. Socks will also preclude a situation
wherein bare feet can sweat and start to stick to the pedals,
reducing your ability to make subtle inputs and corrections.
With shoes on, there is no such thing as subtle inputs with
plastic pedals. Go with socks. If you want to go that extra
mile (and spend that extra dollar), invest in a pair of SimSocks
from Driver's Emporium (link currently down). They feel great
and really do improve your lap times at least they have
for me.
Adjusting To A New Reality
Do you want the Red pill, or the Blue
pill? A question similar to that appears in the sci-fi movie
"The Matrix" and refers to whether the main character
wants to remain in the simulated world of his captors or to
enter the strange new environment of the real world. When
you decide to make racing sims a part of your gaming hobby,
you have to make a similar assessment.
In my current occupation, simulators
play a large part in the learning and proficiency cycle. The
military uses sims extensively to adapt perceptions, develop
skills and build good operational habit patterns. But the
military realizes that no simulation can fully model every
one of the literally infinite variables of the real world.
So the physics "model" that a sim uses is just that
a model, with limits to its fidelity. That guarantees
that each sim title will have a different take on how various
details and variables should be portrayed, and makes driving
in each sim title it's own little "Matrix" world
that you, the racing sim enthusiast, must be able to step
into and master.
Some folks feel that racing sims are
"harder" than real driving. That's true, in a sense.
What makes a PC sim "harder" than real life is having
to make the adjustment to the game's physics engine. Real
pilots & drivers are highly skilled in the ways of real
world physics, and the way their vehicle responds and performs
in the environment. In order to be good at what they do, they
have to be able to hand-off a lot of their cockpit actions
to their subconscious mind, and that is only possible after
a lot of experience. As we all learned to drive a car, the
same process happened. At first, every action we took in a
car, every perception of the car's interaction with the environment,
had to be processed in our conscious mind. It felt awkward.
But as we gained experience, things got easier. The subconscious
took over a lot of the duties of driving a car. The process
became more instinctive, more intuitive, for us. Soon we could
drive the car while drinking a latte, reading a map and talking
on a cell phone... well, some of us can do that, anyway.
Regardless of the level of physics
fidelity in a sim, there has to be a readjustment to the unique
recreation of physics of the sim-world. It doesn't feel natural
at first, can't be handed off to the subconscious mind. So
compensations to one's technique have to be made. Until your
brain can "translate" between the physics "dialects"
of the real and sim world, until it can interpret the inputs
and pass off some of the chores to your subconscious, driving
a racing sim will feel awkward. The same is true when stepping
between different flight sims and their respective physics
models.
The message here is to be patient,
and expect that there'll be some time period while your mind
adjusts to its new physics environment. Once it does, you'll
see your consistency improve. But be patient.

P1 LeMans Cockpit
Go
To Page 2
Click here
to go to top of this page.
Copyright 2008, SimHQ.com. All Rights Reserved. Contact the webmaster.
|