Homepage Aviation & Air Combat Corner Land & Armor Combat Naval Combat Motorsports Console Sims Commentary Technology
 

 

About Us SimHQ Staff Downloads Library New Releases Community Links Recent Articles Archived News Calendars Forums

Feature: Sim Racing Tips
Getting the Most Out of Your Virtual Racing Hobby
Part IV: Learning To Race

Back To Page 3

 

Conclusion

The goal of this four-part article was to give new sim racers a guide to making their learning curve a bit easier to handle. We've talked about hardware setup, but the real meat of this guide was to expose the psychological and physiological aspects of racing simulations, and how rewarding the challenge of a hard-core racing simulation can be. Having become a sim racing convert in 2000, I appreciate the level of concentration required, and the robust form of escapism from daily life that a good sim racing session can offer.

Of course, with anything challenging, there's a natural tendency to look for the easy path to glory. For sim racing, it's not there. Some think that finding the "perfect" car setup will magically make them fast. Not so. Like the pill that is advertised to make you "lose weight while you sleep" and simultaneously give you abs of steel, it's just a fantasy. Assuming your default setup is drivable, a "great" chassis setup only helps once the basics of car control and the sim's physics model are mastered.

Just by reading this article and the "Fast Lap" track discussions, can you become good? Again, the answer is 'no'. Knowledge, without applied technique, does you no good. But hopefully the knowledge you gained here, and in the other "Fast Lap" articles, can help shape your sim racing sessions and make them more productive, thereby reducing wasted effort and helping you maximize your enjoyment of the learning process as you meet the challenges and reap the rewards that racing simulations offer you.

Good luck, and enjoy the ride!

Curve Grande in GT Legends

Curve Grande in GT Legends


Part I - Optimizing the Hardware is here.
Part II - Optimizing the Controls
is here.
Part III - Optimizing the Driver
is here.

Download a replay of Chunx driving the Porsche Carrera Challenge mod
at rFactor's Essington circuit here. ISI's rFactor v1070 and GSMF's PCC v1.1 mod required for viewing (212 kb).

We want your Feedback. Please let us know what you thought of this article here.


 


Copyright 2008, SimHQ.com. All Rights Reserved. Contact the webmaster.