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Three Days
of E3: The 2003 E3 Expo
Recap - Friday, May 16th
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Sierra
Sierra had a first look showing of
their new FPS, Men
of Valor: Vietnam. The opening of the promotional video
starts with a Huey door gunner working over an enemy village.
The chopper has to crash land due to the ground fire. It then
shows the survivors working their way to a pick-up zone. When
the Vietcong get too close, a napalm strike is called in.
If the actual sim is as exciting as the eye candy video, Sierra
will have a hit in the crowded FPS market.
Take
a look at these product features from the Sierra Facts Sheet:
- Many missions are based on actual
events.
- All uniforms, weapons, and vehicles
look and play accurately.
- Similar to MOH: AA, Men Of Valor
will be full of scripted events adding even more
realism.
- Target rich scripting environment
sky-filling helicopter raids, intense jungle fighting,
harrowing assaults against fanatically defended enemy emplacements.
- Gameplay types include manning
the door gun on a Huey helicopter, steering a riverboat
along enemy-infested shores, battling your way through enemy
tunnel complexes, and calling down fire as a forward observer.
- Mission types include pilot rescues,
recon patrols, POW rescue, and search-and-destroy ops.
- The rugged jungle terrain of Vietnam
is one of the most foreboding landscapes in which war has
been fought. Gaming technology (Unreal Warfare engine) has
now evolved enough to showcase this in striking detail.
- With their unique weapons, extreme
dedication, and unconventional tactics, the VC fighters
will contribute to a unique gameplay experience.
- 4 person Co-Op play for the entire
single player campaign, via the Internet or LAN, or via
Xbox Live!
- Competitive multiplayer will be
based around historically accurate scenarios. Compete in
squads to take a bunker, lay in ambush on the Ho Chi Minh
Trail, etc.
- Play as either the VC or the US
in multiplayer mode.
- Responsive squad/enemy AI that
assesses your actions and responds with tactical intelligence.
Take
a look at these new screenshots from Men of Valor: Vietnam.
Another FPS being shown by Sierra
was titled SWAT
- Global Strike Team. The new shooter will be for the
console. It has a feature that may show significance for the
console and the FPS world. Read this from the Sierra Press
CD..."Voice Recognition Technology. Using the voice recognition
control system to command a squad immerses the player in the
game environment as the team listens, responds, and replies
to the players orders as if the player was actually
there." Wow!
NVIDIA
We
did not spend a great deal of time at NVIDIA's
booth at the show. They were showing off Doom III which also
looks very good. Many developers were in fact using GeForceFX
5900 Ultra cards. We were surprised at the actual number
of folks using the NVIDIA cards and not Radeon's. Certainly,
ATI needs better Developer Relations because you would never
know that ATI has been dominating the 3D wars given the situation
with developer support for NVIDIA at E3.
NVIDIA's 5900 board looks like a powerful
unit. During the show an article broke on possible driver
irregularities that may inflate NVIDIA benchmarks over at
ExtremeTech
that created quite a stir so NVIDIA had other things on their
mind. They were kind enough to let AMD use their booth for
meetings but when our meeting came up, we had to move elsewhere.
NVIDIA certainly has many pots
on the cooker at the moment with GeForceFX, nForce3, a new
mobile chip and whatever else they might be cooking. One thing
is for certain however, they have a dogfight on their hands
now for the 3D arena. Things are getting quite interesting.
America's
Army
We visited Americas
Army and spent some quality time with them Friday morning.
They have fully implemented the code from Unreal Tournament
2 now and say the extra effects are coming along in numerous
updates. Expect to see vehicles coming in the game soon along
with many more weapons. Rail points are also being addressed
so you can add different load outs on your weapon depending
on what you are doing and which part of the US Army is your
current employer be it Ranger, Delta or other.
The menu system is being totally reworked
and looks clean. Its apparent they planned to do some
serious upgrading within the game because the menu system
is so flexible now. The characters are being completely redesigned
and look a great deal more realistic. The difference between
the "old" and "new" was quite remarkable.

We talked about some future vehicles
for add-ons but tanks and helicopters are not being
discussed for implementation at this point but certainly a
possibility in the future.
Combat
Flight Sims
There's a new group in flight simulations
that we should all watch: Combat
Fight Sims. Based in Nevada, they have just arrived on
the scene with Harts
War.
Two flight sims which we wanted to
see weren't presenting at E3 F/A-18
Operation Iraqi Freedom and the WWI Knights
Over Europe.
In Retrospect: SimHQ's view of the
2003 E3 Expo.
Not sims, but our show favorites
worth watching if you're into other forms of gaming:
- Trinity from Activision. Set in
near future New Orleans, its complete with all the
atmosphere. Possibly the sleeper title of the year.
- Doom 3 from ID. Just amazing effects
and lighting.
- Half Life 2. A breakthrough product
just as the original Half Life. HL2 may even prove to be
better than the original. Go Gordon!
Not sims or on PC, but worth
watching just because they looked that good:
- Metal Gear Solid 3. Snake never
looked better (Konami)
- Gran Turismo 4. Can we get this
for the PC? Please....!? (Polyphony Digital)
Console Sims (a new market?) that
were worth their weight in Gold:
- Full Spectrum Warrior. Weve
already raved enough about this one. (Pandemic and THQ)
Okay, we'll rave some more. As we mentioned in our Wednesday
E3 report, Full Spectrum Warrior has the potential to totally
change the military FPS world.
Speculation
and trends worth watching from this year's E3 Expo:
- For the first year, there was more
emphasis on the console platform than the PC platform. The
PC titles that were presented looked very good. Also see
Hornits comments here
in the forums.
- Watch for a possible renaissance
in Naval, Armor and possibly Air Combat Sims. It always
goes in cycles and we maybe at the bottom and starting to
climb back out. We will always be in a niche area, but more
activity is sensed on the radar.
- The racing sim market saturation
of NASCAR and F1 has development teams looking around for
other genre to try out. Storylines and careers
seem to be the next big thing in motorsports sims.
- Watch for a real promotional battle
with the first person shooters. It's not just that there's
so many new ones, it's that there are so many good
one's coming out.
- The same excellence that is a hallmark
of IL-2 Sturmovik is now being applied to other genre in
the 1C lineup.
- Thanks to a highly competitive
video card market, we saw significant increases in detail
on textured surfaces. You don't just see the crumpled newspaper
rustling down the street; you see the words on it.
- Same as the previous comment, we
saw a dramatically improved character appearance especially
in FPS. No more slab-sided facets and blob polygonals. Characters
have a unique look to them down to the subtle expressions
on the face and the length of their beard stubble.
- Remember the "Janes F-15 and
Longbow 2 made for 3DFX" days? Expect to see more of
the current video card players taking this approach for
upcoming titles. Two were prominent at the show: Half-Life
2 aligned with ATI and Doom 3 aligned with NVIDIA.
- The Buy and Download on the
Internet PC games/sim market will get bigger and bigger.
So that's
it for this year's report. We plan more details on the sims
discussed here and some special surprises during the next
couple weeks.
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