|
Review
AMD Athlon
64 FX-51 Launch
by Bubba
"MasterFung" Wolford
Introduction
There are some reviews that are a
long time in coming. There are some reviews that are heavily
anticipated by the entire community, industry and computer
enthusiasts alike. Today, we have both as AMD
launches their newest and most powerful desktop processor
ever, the AMD
Athlon 64 FX-51.
Not
only is AMD
launching a new CPU, but an entirely new architecture with
numerous enhancements and advancements that AMD
hopes, will bring the new 64-bit Hammer line of
processors to the top of the mountain. They have been fighting
Intel tooth and nail and with this new architecture now out
and ready for sale, AMD
is hoping to recapture the performance crown that has eluded
them in recent months.
Athlon 64 FX-51: Whats in a name,
Part Deux?
Hammer is AMD most anticipated
CPU since before the Athlon line of processors
was introduced and we were all still playing with Pentium
IIs or K6-2 and K6-3. You might have noticed that we
have quite a name change going on here as the XP
nomenclature has been seemingly dropped. AMD is keeping their
PR scheme but will instead indicate a middle tier of processors,
as the FX line will now take over the high-end
in AMDs line of CPUs.
First off, AMD is keeping with the
very popular Athlon name. Some suspected we might
see an Athlon2 but in the end, AMD wanted something with a
little more familiarity and bang so Athlon2 became less popular.
The
number 64 comes from the fact that AMD is first
to introduce a 64-bit processor. Why is 64-bit important?
The easiest analogy might be to visualize a sports stadium.
Imagine 75,000 people enjoying a sporting event when suddenly
the game ends and all are looking to exit the stadium. Now
imagine the congestion difference between 75,000 people exiting
through 32 doors compared to those exiting between 64 doors.
In effect, 64-bit doubles the bandwidth of the computer and
allows a great deal more freedom in memory configurations
and speed. The catch is that the hardware (CPU), OS (Operating
System) and software applications (games, other apps) must
all be designed for 64-bit for the system to take full advantage
of 64-bit computing.
The most common scenario is that you
have a 64-bit CPU and OS running 32-bit applications and games.
If you are not running a 64-bit CPU, your not going to be
able run a 64-bit OS for any measure.
The FX name should signify
a sort of power computing. This name was obviously included
to piggyback on the FX from NVIDIA.
Not a bad move but NVIDIAs FX line has been their most
tumultuous line of GPUs to date but nonetheless the FX
name seems very catchy and should prove popular with high-end
gamers.
Finally, the 51 name reminds
me of Alienware.
That name is synonymous with high-end gaming to me. AMD has
really loaded their naming scheme with some names that bring
to mind high-end, powerful and brute
speed. Kudos to AMD marketing for piecing that name together.
Meet the Athlon 64 FX-51:
Now lets talk about the major
changes that come with this new CPU from AMD. There are three
major improvements AMD sought to include with Athlon 64.
1) Hyper-Transport
HyperTransport is a a very efficient
means of communication between devices in the PC. This is
one of those subjects that can get very technical very quickly
and I dont want to get out of range here so I want to
purposefully be quick- but accurate. For those of you who
might be interested, here is the equation for how to calculate
the bandwidth for HyperTransport: 1600MHz Link (800MHz x2
w/ DDR) x 16-bit link (2-bytes) x 2 (bi-directional) = 6.4GB/s
max throughput. As AMD would say,
HyperTransport
technology is an intelligent technology, capable of dynamically
synchronizing with other connected HyperTransport technology-based
system components to operate at the lowest common denominator
between the two devices. Further, it is very high speed
and low latency between Input/Output devices (I/O). For more
specific information on HyperTransport, visit the web
site.
2) 1MB on-die cache
We have talked many times about the
importance of on-die cache. Its memory for the CPU that
allows the CPU to feed itself information at the full speed
of the processor. The more cache your CPU has, the more speed
and FPS you should see (theoretically).
3) Integrated DDR Memory Controller
(128-bit for FX)
This
is perhaps the most anticipated part of Hammer
as the advantages of an integrated memory controller are vast.
Most noticeably, since it is integrated in the CPU, there
is no time lost while transferring memory writes and reads
information back and forth and between chipsets. It has been
rumored that this feature alone could account for a 10-25%
increase in performance. Non-FX products will be using a 64-bit
Integrated Memory Controller.
Finally, the Athlon FX-51 processor
reviewed today comes at 2.20GHz with 1 MB L2 cache. The FX
version of the Athlon 64 uses Registered memory. Non-FX versions
use unregistered memory. Athlon 64 comes in .13-micron with
a 940-pin ceramic micro pin array for the FX and a 754-pin
organic micro pin array for the Athlon 64 (Non FX). Transistor
count is now over 100 million at 105 million. The 1MB of cache
is expensive on processor die. AMD now has over 1.1MB of total
on-die cache, which is the most of any desktop processor ever.
First look at 64-bit Windows XP
Along with our system, AMD and Microsoft
were kind enough to send along a copy of 64-bit Windows for
our testing purposes. Its not every day we get a chance
to play a completely new system, which comes with a OS essentially
designed just for what this processor does best, run 64-bit
applications. AMDs biggest issue is that they need Microsoft
to have as much passion about 64-bit computing as they do.
AMD needs Microsoft to pour resources into 64-bit Windows
and get it up and running. Along with the OS, needs 64-bit
applications, which is whole other beast. AMDs ultimate
success with Athlon 64 could hinge on how fast adoption of
64-bit computing comes from outside of AMDs offices.
We do know that our version of Windows
XP 64-bit was a true beta. Its launch date has been unannounced
and while it was very crisp, we expected to have issues with
its operation. That is in effect what beta truly means. Not
ready for primetime but certainly functional.
Kingston is in the fun too
With
today's big news, Kingston
is also announcing they are producing registered PC3200 DIMMs
to be used with AMD's new Athlon 64 processor. We are glad
to see Kingston onboard. They have been a big supporter of
SimHQ and we will be testing their new DIMMs in our system
starting this week. Read more about Kingston's new PC3200
memory at their website.
Enough with the chit chat, lets
get on with the benchmarks! The true power of Athlon 64 is
in the performance.
System Setup: AMD Setup
- *AMD Athlon FX-51 processor at
2.20GHz
- ASUS SK8N NForce3 Motherboard
- 2 X 512MB (1.0GB) of PC3200 DDR
RAM (400MHz DDR)
- NVIDIA GeForce FX 5900 ULTRA 256MB
- 2 X Western Digital 36GB SATA Hard
Drives 10K RPM (RAID 0)
- 1 X Western Digital 40GB 7200 RPM
Hard Drive w/ WinXP 64-bit OS
- Onboard NVIDIA sound
- Sony DVD Burner
- Sony DVD ROM
- NVIDIA integrated NIC
Computer also tested with:
- Microsoft Sidewinder Force Feedback
2 joystick
- Viewsonic 21" G810-2
- Windows XP RTM Professional SP1
and Windows XP PRO 64-bit
System Setup: Intel Setup
- Intel Pentium 4 3.20GHz
- Intel P875 Motherboard
- Kingston 2 X 512MB (1.0GB) of PC3200
DDR RAM (400MHz DDR)
- NVIDIA GeForce FX 5900 ULTRA 256MB
- 2 X Seagate 120GB SATA Hard Drives
7200K RPM
- Creative Onboard sound
- Sony DVD ROM
- 3COM integrated NIC
Computer also tested with:
- Microsoft Sidewinder Force Feedback
2 joystick
- Viewsonic 21" G810-2
- Windows XP RTM Professional SP1
and Windows XP PRO 64-bit
FRAPS 1.9d used for most benchmarks
and all Direct3D benchmarks. Frame rates are an estimate of
performance since none of these games have an exact frame
rate utility.
*Designates Reviewed product
Benchmarks
Synthetic:
- SiSoft Sandra 2003 MAX3
- SysMark 2002
- MadOnions 3DMark2003
- CodeCreatures
- AquaMark3
- ScienceMark
- PC Mark 2002
- MainConcept 1.3
- Divx Encoder Benchmark (Athlon
64 only)
- Streams Benchmark (Athlon 64 only)
Games:
- Falcon 4.0
- Flanker 2.5
- Janes F/A-18
- Ghost Recon
- Comanche 4
- Flight Simulator 2002
- F1 Challenge
- IL2: Forgotten Battles
SiSoft Sandra 2003 MAX3
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SysMark 2002
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
N/A
|
|
3DMark2003
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
N/A
|
|
|
|
N/A
|
|
CodeCreatures
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
|
|
AquaMark3
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
N/A
|
|
ScienceMark
PC Mark 2002
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
|
|
MainConcept 1.3
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
N/A
|
|
Divx Encoder Benchmark
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
|
N/A
|
Streams Benchmark
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
|
N/A
|
Games
| Titles |
AMD 32-bit
|
AMD 64-bit
|
Intel
|
| Falcon 4.0 |
66 /
60 / 87
|
55 /
50 / 71
|
53 /
50 / 65
|
| Flanker 2.5 |
33 /
33
|
N/A
|
33 /
33
|
| Jane's F/A-18 |
34 /
89
|
N/A
|
32 /
90
|
| Ghost Recon |
179 /
91 / 399
|
N/A
|
178 /
96 / 300
|
| FS 2002 |
36 /
34 / 128
|
N/A
|
34 /
32 /120
|
| F1 Challenge |
85 /
57 / 220
|
N/A
|
82
/ 256 / 200
|
| IL2:Forgotten Battles |
108 /
72 / 187
|
N/A
|
92 /
71 / 159
|
Comanche 4
|
AMD 32-bit
|
AMD 64-bit
|
Intel
|
|
|
|
|
|
|
|
|
|
|
|
|
While looking over the scores, pay
particular attention to the bullet scores, as
these are the numbers that are run from the CPU alone. The
detail on the games is essentially turned off and the CPU
draws as many frames as possible without the help of the video
card. You can see that AMD hold a tremendous advantage in
most games here when the scores are isolated on the CPU. Look
at Ghost Recon and you can see that AMD holds a 33% advantage
over the 3.2GHz P4. That is tremendous! Falcon 4.0 and IL2
also show a very large advantage for the FX.
The synthetic scores speak for themselves. They are impressive!
You will notice that 64-bit Windows
did not run most of the games and some apps. There is no DX9
for WinXP 64 yet so benchmarks like 3DMark03 can't run. The
errors are likely just a maturing issue for the OS. No reason
to doubt the hardware what do ever. Clearly when WinXP 64
is ready for prime time, the backwards compatibility will
be there for some 32-bit apps to work just fine. We understood
in testing there would be problems and surprisingly, even
FS 2002 would not run but the older Falcon 4.0 ran just fine!
As we get closer to seeing WinXP 64
"done" I expect all these games and benchmarks will
work just fine. When that will be is anyone's guess however.
Conclusion
AMD
has done it, they got Athlon 64 out the door and its performance
is very strong. Performance of Athlon 64 FX-51 has re-established
AMD as the power processor on the market. With the integrated
memory controller and 1MB L2 cache, AMD was able to brute
force past Intels best CPU.
We would have like to see AMD introduced
a CPU that was over 2.20GHz but we wont quibble over
small details when the performance of the unit was so strong
overall.
The success of 64-bit computing will
ultimately depend on the adoption of applications that take
advantage of 64-bit Windows. Can AMD convince Microsoft that
64-bit computing is here and now? Like we stated earlier,
AMD needs Microsoft to push 64-bit hard and fast. Will Microsoft
pour resources into moving the industry to 64-bit on the software
side?
We do know that the hardware
is ready and that is great news! Bring on the 64-bit games!
Click
here to go to top of this page.
Copyright 2008, SimHQ.com. All Rights Reserved. Contact the webmaster.
|