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Preview
The SimSit
by
Tom
"WKLINK" Cofield
Introduction
New equipment
for flight simulation gamers is at an all time drought. Most
joystick designs are over 10 years old and while they have
improved dramatically in some regards overall the designs
put together in the last few years are essentially unchanged
from designs made 15 years ago. Yes, the joysticks from Thrustmaster,
CH and Saitek are improved internally and add
functionality not found pre Win98 but physically there hasnt
been much of a change in the design of these sticks.
Probably the biggest problems with
these HOTAS controllers is the inability to place them securely
with most computer seat and desk setups. Options include putting
them in your lap, putting them on the pull outs for your desk,
or trying to design some kind of custom system that puts the
joystick and throttle into a more ergonomic position.
Some of these items range from simple
bolt on items that attach to your chair to large, unwieldy
virtual cockpits that take up large portions of your room.
A lot of preferences of course are related to your dedication
and the amount of crap that your significant other allows
in your room. While an F-16 cockpit really looks cool many
peoples wives find strapping into a cockpit just to
do the taxes somewhat, well... stupid.
Into
this mix comes a potential compromise item, one that might
fix the need for a HOTAS holder that is ergonomically useful
while at the same time not unsavory for the non-simulator
fanatics in the household. The
SimSit, designed by Geoffrey Lee, is not a revolutionary
approach to the virtual cockpit, but it might make the virtual
pilots life more enjoyable while at the same time keep
the home office looking like an office.
First things first, this is not a
product that is ready for or on the market.
In fact, you may never see it on the market. I was approached
by Geoff to analyze the product and publish my personal beliefs
concerning the viability of the SimSit. He personally flew
the item up to me. I have tried the
SimSit with about a half a dozen games
and have several opinions of it. The idea for Geoff was to
see if the SimSit would be a viable product to develop for
the flight simulation market. Ultimately my opinion will be
directed in that manner. There are some things that I really
like about the device, some things that I think may show cause
for concern.
While this is a preview of the product
please note that this preview may or may not represent the
final product. Based upon my personal opinions of the SimSit
Geoffrey may make substantial changes, small changes, or no
changes whatsoever. The SimSit that I evaluated is definitely
a pre-production model so things like overall fit and finish
will not be evaluated. What is being evaluated is what is
good about the idea, what could be tweaked, and what may be
potential show stoppers for the SimSit.
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