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Review: Intel Pentium 4 670 3.8GHz
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3
Splinter
Cell: Chaos Theory version 1.02 was tested using the
included Lighthouse demo, with sound disabled and hardware
shadow mapping disabled to increase the CPU workload. The
Radeon X800 XT installed in the test system only allowed for
the Shader Model 1.1 profile option, so by default the more
advanced graphics features supported by the game (HDR, HQ
soft shadows, tone mapping, etc.) were disabled.

Chaos Theory continued the pattern
of slight performance differences between the tested CPUs,
showing the 670 again slightly leading the other processors
by one or two frames at the lower resolutions.
Call
of Duty was configured with its video settings placed
at their highest options since the title, based on the aging
Quake 3 engine, hardly strains the latest high-end graphics
boards. Scores were obtained from the Dawnville demo using
the in-game timedemo utility to capture performance. The "com_maxfps"
console command was also used to lift the default frame rate
cap of 85.

The higher clock rate of the 670 again
enabled it to outperform the other processors in Call of Duty
at the lower resolutions, though the performance gap was narrowed
somewhat by the fill rate requirements of the higher resolutions.
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