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Feature: Building a New Computer - Part
2
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Most
standard hardware will need new drivers to work under the
new operating system. Most standard 32 bit drivers for Windows
XP will not work under the new operating system. Attempting
to install them will either get you an error message stating
that the driver does not support your OS or what you install
will not work with your current setup. The problem that arises
is a similar problem that a lot of Windows 95 users had when
they updated from Win 3.1/DOS. It is taking some time for
companies to come online with the new OS. According to NaturalPoint
the rewrite of the drivers is not as simple as an update but
requires a whole reworking of the code to allow for things
like the Track IR to work under XP64.
What
drivers are available for the new OS? The list is increasing
daily. I do know that the current video cards (i.e. NVidia
and ATI) have current drivers that work fine with the new
OS. My computer has a GF6800GT installed and a driver was
just a click and download away. Sound cards, like the Audigy
series, have updated drivers and from what I have seen most
modern hardware suppliers already have an updated driver out
or will have one by the time this article is published. Still,
before you go and update to the new OS I would highly recommend
that you check your hardware setup and make absolutely sure
that you have or can download drivers that will work with
WinXP64.
Some
hardware doesn't work with the
new operating system. While the Sound Blaster Audigy worked
fine with the new OS, there were no new drivers available
for the older Sound Blaster Live series. This presents a significant
problem for anyone trying to upgrade only a portion of their
computer and keep costs down by reusing items like sound cards
or standard modems. Granted most new motherboards come with
onboard sound and modems but not all of them do and I am sure
there are some folks that still prefer their legacy equipment,
if only for the comfort they have using it.
As far
as gaming goes, I have found two significant pieces of hardware that
either will not work or has limited functionality with the
OS. My CH USB Fighterstick/Pro Throttle/Pedals work fine under
the standard joystick interface. The issue comes with add
in software like the CH control panel. I could not get the
CH control panel to work with the new operating system so
folks with the CH setup will either have to wait until an
updated control panel is released or they will have to stick
with the Microsoft joystick control panel and program your
games under Direct X. This also means that mapping keystrokes
to the current CH joystick seems to be unavailable, at least
for now.
While
the CH stuff works to a degree, the TrackIR3 Pro that I have
doesn't work at all. A visit to NaturalPoint's site shows
that there probably will be an updated driver for the TIR
but don't expect it anytime soon. For those folks with X64
that also shelled out significant money for the TIR, you will
find that it is essentially useless. This really had an impact
on my flight simulations. You
forget how much the TIR enhances the sims until you cannot
use it. I have had little desire to play anything like IL-2 without
the TrackIR.
I consider
the inability to use the TrackIR with simulations to be a
major strike against the new OS. I know that in the future
you will find support for XP64 but how soon this will happen
is anyone's guess. There is discussion on NaturalPoint's boards
about adding X64 support for the TIR3 which will be great.
I doubt there will be coverage
for legacy products like the TrackIR 2 or 1. Since NaturalPoint
has essentially decided to not update the TrackIR2 software
in the future, I highly doubt that users of the older tracking
software will be able to use their TIR with X64. I may be wrong and they may release
a driver but don't bet the farm on it.

Software
applications also tend to be a mixed bag. MS claims that current
software will run with the new OS and, in general, this is
true, but there are some significant applications that don't
work with XP64, a couple of which are very, very significant.
Actually, some of these are quite surprising.
Most
games run fairly well. John looked at several games with the
OS and, in general, the difference in the speed of most games
was negligible. Unlike John, I had some serious problems running
Pacific Fighters in Open GL but the game ran beautifully in
Direct X mode. I am sure there is a compatibility problem
somewhere in my system that makes PF run like a slideshow
so I will figure it is something probably unrelated to the
OS and probably more of a hardware issue. I have the same
motherboard and RAM as John so I suspect my problem may be
sound card related and not related to the OS.
Other
mainstream games seem to run fairly well on the operating
system. I actually finished up my review of The History Channel,
Bull Run on the new system and it ran it beautifully. Aces
High runs on it fairly well although I don't get TIR support
that I have become used to. Silent Hunter III and America's
Army runs well on the game. A 2D game like War in the Pacific
seems to run better on XP64. The loading time on X64 is almost
1/3 the time with a comparable version of XP32.
In fact,
the only gaming software that I installed that didn't seem
to run on the game is WW2 Online and the aforementioned CH
Control panel. In general most games will probably have no
problems getting their games to run under XP64 but I still
advise that you check before installing the new OS. Since
there have been some problems, especially with older software
with some games on the OS it is advised to do some research.
It would be a shame to upgrade only to lose your favorite
game.
John
did the look at most games and their speeds with XP64 vs.
XP32 so I won't go into depth with that. In general you won't
be able to tell a difference between the systems while running
the games so most folks won't feel a loss with XP64 as far
as gaming goes. The question arises then, what is the significant
reason to upgrade your computer?
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