Crysis was tested by averaging the scores of three separate runs of the included “benchmark_CPU.bat” file. This was done to even out the variances shown by this particular benchmark.
The Intel CPU pulls ahead by a noteworthy margin at the lower setting, yet posts a score only 10% higher than that of the 9600 at the more demanding setting. Like most modern game engines, the performance onus typically shifts onto the GPU under higher settings.
Latest in the series, Silent Hunter: Wolves of the Pacific was tested during an attack on a Japanese convoy.
The latest Silent Hunter title sees both Phenoms being outperformed by the Intel part, though the X4 9850 comes within 90% of the Q9450’s score at the lower resolution.
World in Conflict was tested using the included in-game benchmark.
The lower setting displays a roughly 30% spread among the three processors, with that variance all but disappearing at the higher test setting, the scores obviously dependent upon GPU performance.