IL-2: 1946 was tested with the “Zero vs P40” track. The game was run in OpenGL mode with max settings and the conf.ini file used for setting the resolutions.
Hardly a cutting-edge graphics engine by today’s standards, 1946 showed the GTX 285 crushing the two Radeons, though all three boards are way overpowered for this title. The clock speed advantage of the 4890 didn’t give the new board much of an edge over the older 4870 either.
Call of Duty: World at War was tested using manual play-throughs of the solo campaign’s second mission, Little Resistance, which consists of amphibious troop transports approaching Peleliu Island’s White Beach.
The GeForce board again dominated, beating out the new Radeon by 5%, 10%, and 25% as the resolution increased. The 4870 trailed behind the 4890 by roughly 10% at each resolution, and by 2560×1600 might be a bit too slow for most; otherwise, all three boards again produced playable frame rates.
Race Driver: GRID replaces DiRT for our GPU motorsport benchmark test. We recorded frame rates with FRAPS in this fantastic looking game as we took a Camaro for one lap around the San Francisco Pro muscle track. Anti-aliasing was enabled via the game and anisotropic filtering through the driver control panel.
Last year’s testing showed the Radeon architecture dominating the latest GeForces and this trend continues. The HD 4890 outperformed the GTX 285 by solid margins, and even the 4870 posted higher frame rates across the test resolutions.