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DCS: P-51D Mustang Page 2

Back To Page 1   Head-to-head: The A2A Accu-Sim vs DCS: P-51D Mustang First comparison of the two Mustangs: cost. To fly the Accu-Sim P-51 version you need the base Microsoft FSX game platform. These days you can download the Gold Edition for about $30 USD. To that you need to add the A2A P-51 for $30 USD plus the Accu-Sim add-on for $25 […]

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Flaming Cliffs 3 Page 4

Back To Page 3 Thankfully the beauty is more than skin deep since the integration with DCS World means interoperability with Combined Arms, and a much more powerful mission editor with far more advanced features than what the legacy LOMAC / FC titles contained. In multiplayer, the host decides which aircraft to include in their missions — that is the […]

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Flaming Cliffs 3 Page 3

Back To Page 2 DCS World Integration FC3 integration into DCS World (which having witnessed the process involved is not an easy copy-and-paste might I add) finally brings fast jets into DCS World albeit without the ultra-hard core avionics and systems modeling of single aircraft modules like the Ka-50, P-51D, and A-10C. For fans of the original LOMAC / Flaming Cliffs titles, […]

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Flaming Cliffs 3 Page 2

Back To Page 1 Other Cockpits Many of the other plane cockpits are improved with higher definition instrumentation, labels, and avionics. Cockpits are not “clickable” in any of the LOMAC / LOCK ON planes, including FC3. Cockpits are clickable in the DCS series. There is updated and improved HUD operation and other systems are included for various aircraft. […]

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The Train Giant: A-Train 9 & Shanghai DLC Part 2

Gameplay Commentary By and large, the flow of gameplay is quite straight forward once you know what you are doing. The menus and dialogs are functional and generally didn’t feel like they were in my way. There are a few elements that seemed bothersome though. I’ll briefly comment on each. A variety of entertainment for […]

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Obutto R3Volution Gaming Cockpit Page 4

Back To Page 3   The Obutto R3Volution skeleton. Home sweet home. Conclusion As an user of the original, the Obutto oZone Gaming Cockpit and now the Obutto R3Volution Gaming Cockpit, there are so many advancements over the oZone that it makes the R3Volution a must have. Good Articulating arms for the keyboard, table tops, […]

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Obutto R3Volution Gaming Cockpit Page 3

Back To Page 2   R3Volution as a Flight Cockpit Not a whole lot is required to switch from one configuration to another. To go into “flight mode”, I leave the wheel in place, as there is no interference with the center stick. Then I move the racing pedals and replace them with the CH […]

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Obutto R3Volution Gaming Cockpit Page 2

Back To Page 1   Packaging On delivery day, two very large, heavy boxes arrived at my doorstep. The lighter of the two boxes included only the seat, while the other had the frames and hardware. Both boxes had their contents wrapped in bubble wrapped plastic or smaller boxes. As a kid, I always loved […]

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Desastersoft’s Channel Battles Page 5

Back To Page 4   Conclusion This add-on is a lot of fun, in any language. And the gameplay ran smooth as silk on my machine on medium settings, even on the busy airfield, and in the middle of the furballs. I’m going to hope 1C will fix the RAF flight models in the final […]

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Desastersoft’s Channel Battles Page 4

Back To Page 3   Then suddenly I see puffs of flak. And small dots heading in toward the English coast. Bandits! Bombers, with escorts high. The squadron leader calls “Tally Ho!”. The Controller is still calling vectors as I have a long squirt at a Dornier. Thanks Old chap, I think I can take it […]

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Desastersoft’s Channel Battles Page 3

Back To Page 2     The first thing you should know about Desastersoft is they take simming seriously. Air starts are for wimps. So we start on the ground, and not only that, we start in the hangar. So your first challenge is to startup, and taxi out of the hangar without bringing the […]

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Desastersoft’s Channel Battles Page 2

Back To Page 1   Playing Experience In the first review of the Desastersoft Wick vs Dundas add on I focused on the campaign platform. In this review, instead I will focus on the mission design by walking through a typical Desastersoft mission from one of the campaigns, in this case, the first mission of the 74 […]

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