Tag Archives | Bohemia Interactive

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Arma 3 – Jets DLC Released

Bohemia Interactive has delivered the next anticipated content release for their popular combat sim, Arma 3. Jets gives players access to three new aircraft, an unmanned drone, and a new Showcase scenario. As is usual with DLC releases, the devs have also released a free platform update to the game, tweaking various features and adding […]

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Arma 3 – Jets DLC Details

Bohemia Interactive has revealed some details about their new Jets DLC for the popular military sim Arma 3. Jets will be available on May 16 to all those who purchase it, but the giant Aircraft Carrier, the “USS Freedom,” will be available to everyone, regardless if you buy Jets or not. Without a doubt Arma […]

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Arma 3 – Apex Incoming

June has been a busy month for the guys and gals over at Bohemia Interactive. Arma 3, Bohemia’s powerhouse, tactical third-person shooter, is gearing up to drop its next big expansion this July. The venerable franchise also celebrates its 15th anniversary this month – Operation Flashpoint: Cold War Crisis (Arma Cold War Assault) was originally […]

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Arma 3 Update 1.58: Prepping For Apex

Arma 3’s next big expansion, Apex, is set to launch this summer, and Bohemia Interactive is continuing the tweak the core game in preparation for some big changes. While Bohemia has released a decent amount of info discussing some of these changes, I think the little tweaks released during the interim are the most telling […]

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DayZ: Development Transparency And Updates

In recent weeks Bohemia Interactive, the developer behind the standalone version of DayZ, has been making a renewed effort to present their development goals to the community. A big hurdle that developers face in the Early Access stage is balancing realistic development timetables with player expectations. Players unfamiliar with just how much time and work […]

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Arma 3 – Eden Update Almost Here

Bohemia Interactive has been hard at work on the Eden Update since September of last year, when the Eden Editor was released for beta testing. Now, about five months later, the update is almost ready to go live. The Eden Update, which takes its name from the new and improved Eden editor, is scheduled to […]

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DayZ Forums Compromised By Hackers

If you’re a member of the DayZ forums, you probably want to jump on over there and change your password (especially if you use the same password elsewhere). Bohemia Interactive announced, on Reddit, that an information breach had occurred: “According to our investigation all usernames, emails and passwords from forums.dayzgame.com were accessed and downloaded by […]

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DayZ – Back To Chernarus In 2016

It’s been a number of weeks since I visited the troll zombie infested wasteland that is DayZ’s Chernarus, but given the buzz surrounding update 0.59, I decided to take another go at surviving the end of days. It’s easy to forget that DayZ (Standalone) has only been in development for a little over two years. […]

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ARMA 3 Event – SimHQ Multiplayer Holiday Special

The Holidays are for reconnecting with old friends… and then shooting them! Okay, taken out of context that sounds absolutely horrible, but if you’re wanting to join in the ARMA community here at SimHQ for some holiday gaming, you’re more than welcome. All Sunday and Monday Arma 3 multiplayer sessions, running now until January 5th, […]

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Arma 3 – Nexus Update

The end of the year is here, and while, for some, that signals a cozy winding down of the year’s events, for others it means scrambling to wrap up plans and get as much preparatory work done for the new year as possible in these final weeks. Unfortunately, my schedule has fallen into the hectic […]

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Arma 3 Defense Guide and a Case for Tutorials

Today, the guys and gals over at Bohemia Interactive released another Community Guide video, in cooperation with Dslyecxi (Andrew Gluck – leader of Shack Tactical). This newest episodes shifts gears a bit and delves into the gameplay behind mounting a solid tactical defense. In the video, Andrew Gluck examines the most essential planning considerations for […]

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