Q&A with Oleg Maddox on “Storm of War: Battle of Britain” Page 3

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Realism

Q: What will be the main changes to flight models?

A: I can’t tell you all technical changes. I would say that you will not need to change your experience in general. Just in details. But it doesn’t means that the code will be the same.

Q: Will we have puffs of black smoke when a plane goes to full throttle?

A: No problem, but it isn’t realistic for each aircraft.

Q: Is the wind direction in BoB always the same? Is there wind at altitude?

A: There will be various winds during the flight time. Even more than you may imagine.

Q: Can we have signal flares at airfields and on aircraft? For recognition, clear to take off, do not land, etc.

A: Maybe.

Q: In what ways will the Messerschmitt E-3 outperform the Spitfire?

A: In B&Z tactic and in experience of German pilots in the beginning of Battle.

Q: Fuel management was critical in the real BoB, esp. for the Messerschmitt 109 over England. How will you reflect that in the Sim?

A: If you mean low amount in fuel tanks for German side – yes it will affect. Small real time for the battle, then should go home.

Q: Will AI aircraft use the same physics as the human aircraft, including overheating, etc?

A: Yes, but I don’t think that AI will do overheating by mistake. Same in FB-PF. Flyable aircraft under control of AI are with the same code as flyable by a human. But they are more “experienced” in terms of human-player mistakes.

Q: Will pilot stamina be an issue? Will pilots be able to pull maximum force after a long fight or after 1 hour in freezing cold?

A: I would like to know how to do it that to make it realistically looking but not like we do it now in PF for the wounded player-pilots.

Q: As the British microphone was in the oxygen mask (no throat mike), will RAF planes show the mask on at low level too?

A: Maybe.

Q: Will gun jams (and unjamming systems on some planes) be modeled?

A: Probably.

Q: Will there be an option to have random malfunctions on your plane/on AI planes?

A: Probably.

Q: Is it possible to model random small difference in player plane quality? Is it possible to earn a slightly better plane as one progresses in rank?

A: When you will be able to see DVD-Video bonus disk with the Il-2 Sturmovik 1946 – you will get the answer (even probably more answers).

Q: Will there be shared kills?

A: Probably.

Q: Will night operations be realistically modeled?

A: With Arcade settings?

Q: Will there (in BoB or later in the series) be on-board radar, jammers etc?

A: In the series – possibly. But not in BoB. In BoB we plan just one AI-only aircraft equipped with night radar.

Q: Will bridges be damaged more realistically? (Tougher targets)

A: Yes.

Q: Will there be more realistic bombing options? Salvo, Single, Interval, etc?

A: Probably.

Q: Torpedoes: possibility of duds and failure to detonate when released too high and too fast?

A: Yes.

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