Full Mission Builder
Q: Will there be a full mission builder?
Q: Can we have triggers in he FMB? If A happens, then B will start? For example aircraft can be set to scramble if enemy appears within 10 miles.
Q: Will it be possible to start from the parked position in co-op missions and campaigns and have the AI taxi as well?
A: Probably. Or partially yes.
Q: Will there be “target objects”, boxes that are worth points, so we can place them in factories, hangars and get points for their destruction?
Q: Will it be possible to assign parked aircraft to squadrons so the planes at your base carry the right codes?
Q: Will it be possible to copy, save and paste whole groups of objects in the FMB? It is possible now in the map tools but not in the FMB. This would save a lot of time in mission building.
A: Yes, on a power PC, that will not freeze due such operations.
Q: Will there be a slow moving (low FPS impact) smoke object visible from long distances?
A: Yes and with quality changes of graphics level.
Q: In the FMB, would it be possible to add a loiter/wait waypoint for aircraft, e.g. wait here for 2 minutes then fly to next waypoint?
Q: Will it be possible to assign formations to AI aircraft in the FMB?
Q: Will there be searchlights in BoB?
Q: Will there be an online campaign?
Q: Will it be possible for the host to turn off the ability to listen to enemy radio?
Q: Will it be possible for the host to prevent the use of wingtip smoke?
Q: Will it be possible to hide the net and voice icons in multiplay?
A: I will ask programmer.