by Andy Bush Be sure to read all of the parts of this series [ Boom and Zoom, Part One ][ Part Two ][ Part Three ][ Part Four ] I’ll conclude this series with some basic tips on how to fly a Boom and Zoom using “Hit and Climb” (HnC) tactics. Following a discussion of the some academic considerations, we’ll look at two […]
Archive | _air
Boom and Zoom Tactics, Part One
by Andy Bush Be sure to read all of the parts of this series [ Boom and Zoom, Part One ][ Part Two ][ Part Three ][ Part Four ] Introduction In the hot and humid morning air, the Sidewinder snaked towards one of two MiG-17s. The pair of F-4Es had run a perfect stern conversion intercept on the bandit flight. Ground […]
Air To Air Gunnery – Theory and Application, Part One
by Andy Bush Introduction I’ll never forget a piece of F-4 gun film from Vietnam. The F-4 pilot has gotten himself nicely situated at the six of this MiG-21. He’s well within range…maybe 1000’ or less. He’s at low angle off, with his closure under control, and in plane with the MiG. He’s got a good […]
Situational Awareness: Padlock in USAF and Flanker 2
by Andy Bush Ever lawndarted yourself using padlock in BFM? Who hasn’t, right??!! And what’s to blame? Loss of situational awareness (SA), plain and simple. It seems to me to be a good time to take a brief look at some aspects of situational awareness by pointing out some of the differences in padlock design. […]
The Falcon 3.0 Manual Tactics Section – Introduction to the BVR Fight
Edited by Ed “Skater” Lynch For those of you that are “old salts” when it comes to flight sims, and for those of you that are new to flight sims, this article should be of some value to you. This is largely a reprint from the manual of one of the best combat flight sims ever released. […]
The Falcon 3.0 Manual Tactics Section – Introduction to Head-On BFM
by Ed “Skater” Lynch For those of you that are “old salts” when it comes to flight sims, and for those of you that are new to flight sims, this article should be of some value to you. This is largely a reprint from the manual of one of the best combat flight sims ever released. Spectrum […]
The Falcon 3.0 Manual Tactics Section – Introduction to Defensive BFM
by Ed “Skater” Lynch For those of you that are “old salts” when it comes to flight sims, and for those of you that are new to flight sims, this article should be of some value to you. This is largely a reprint from the manual of one of the best combat flight sims ever released. Spectrum […]
The Falcon 3.0 Manual Tactics Section – Introduction to Offensive BFM
Edited by Ed “Skater” Lynch For those of you that are “old salts” when it comes to flight sims, and for those of you that are new to flight sims, this article should be of some value to you. This is largely a reprint from the manual of one of the best combat flight sims ever released. […]
The Falcon 3.0 Manual Tactics Section – Introduction to the Geometry of Air Combat
by Ed “Skater” Lynch For those of you that are “old salts” when it comes to flight sims, and for those of you that are new to flight sims, this article should be of some value to you. This is largely a reprint from the manual of one of the best combat flight sims ever released. Spectrum […]
MarkShot’s STK/EAW Shoot to Kill / European Air War
(Written 03/31/00, v01.06 on 01/05/01) by Mark “MarkShot” Kratzer Purpose The purpose of this guide is to introduce beginning players and veterans alike to what they need to know to effectively play Microprose’s European Air War in one-versus-one engagements (full realism options) on Microsoft’s www.zone.com gaming site. History For me, there have been three great periods […]
To Blackout or Not to Blackout
by Dan “Crash” Crenshaw This article was inspired by “Blackout Modeling in Sim Design” by Jeff “Smoke” Faehn, originally posted on Falcon Headquarters. “At nine [positive] G’s, you can’t move a muscle. It pins your hands and arms down, and your head weighs 100-plus pounds,” says Major Matt Modleski, an F-16 pilot with 174th Fighter […]
A Practical Guide to Missile Evasion Training in Falcon 4.0
by Mark “Boxer” Doran Practice, practice and more practice. That’s an appropriate mantra for learning to be an effective pilot in the Falcon 4 universe. In some ways, the black art of missile evasion is perhaps the epitome of the requirement. Arguably, the evasion of missiles is one of the most challenging aspects of the entire […]