Archive | _air3

air_047a_001t

South of the Border Page 4

Back To Page 3   We are close to the roadblock. I thumb the cursor across the HUD, and watch its twin move on the Shkval display. I place it near to the HUD diamond that is the place where we set the location of the Gumista river bridges in the inertial navigation system, and […]

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South of the Border Page 3

Back To Page 2   “Sochi departure, Angel 1 flight of two ready to taxi, IFR with information Foxtrot, flight plan as filed.” Did you know that we operate from the international airport of what is, after all, a resort city on the Black Sea? Our President, Vladimir Vladimirovich, he was here, just some weeks […]

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South of the Border Page 2

Back To Page 1   The Commander handed a sheaf of photographs to Vasily, who leafed through them and passed them to me. “It seems simple enough, sir. This is a roadside checkpoint. We will bomb it?” “Da. But as always when dealing with the IRLF dogs, there is more. Our friends from Iran and Syria […]

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air_047a_001t

South of the Border

by Cat   Have you missed me, my friends? It does seem like a long time indeed since I took to the skies, to bring justice to the mujahid, no? Ah, you see! I take myself too seriously after all, for it has been too long since we spoke. We have been busy here at Sochi, […]

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Lock On (v1.1): Flaming Cliffs Page 2

Back To Page 1 First is the high pulse-repetition frequency forward-hemisphere submode, which in Russian is designated “PPS” in the game. You can tell which DVB submode is active by looking at the top left, next to the range scale. PPS, also known as “Head On,” or “Encounter” mode, is designed to detect targets in […]

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