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Ghost Recon, Revisited Page 4

Back To Page 3 Well, let’s not live in the past. Red Storm has stated that they are making Ghost Recon 3. Well really. it’s Ghost Recon: Advance Warfighter, and the PC version will get a few little extras like the ability to have the tactical map again. But don’t be too happy quite yet. […]

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Ghost Recon, Revisited Page 3

Back To Page 2 One of the best and longest lasting Ghost Recon fan sites is Ghost Recon.net. They still keep the public informed on the latest happenings of the Ghost Recon world, and even today as I type this, have just uploaded a new mission pack collection. I will download and check it out as […]

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Ghost Recon, Revisited Page 2

Back To Page 1 In Ghost Recon, you had a single player campaign with 15 missions in it. You could be assigned to take out an enemy force, or blow up a bridge, or take out some armor. Some missions required you to rescue hostages and fellow soldiers/airmen. After completing a mission, whether in single […]

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Ghost Recon, Revisited

by Chuck “Magnum” Ankenbauer Introduction I remember back when I first played a Red Storm Entertainment computer game, it was the original Tom Clancy’s Rainbow Six. I met many of my current online gaming buddies in Microsoft’s “The Zone”, a game matching service, playing that game in co-op. It was an experience that has continued to […]

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Operation Flashpoint, Revisited Page 3

Back To Page 2   Even if you have played all three original campaigns and the entire single player missions hundreds of times, you can replay them with the ECP mod and it will be a whole new experience. Now if you want a total new online game mod, then there’s only one I recommend, […]

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Operation Flashpoint, Revisited Page 2

Back To Page 1   The Enhanced Configuration Project The best part of the Operation Flashpoint series is the many, many add-ons, missions, and maps that the great gaming community have made and released. The first modification I want to talk about is called The Enhanced Configuration Project. This modification doesn’t seem to really add […]

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Flashpoint Germany Page 4

Back To Page 3   Graphics and Sounds Just a quick note on these, although you’ve already seen the graphics. Graphics are purely functional, although adequate. But with the typical wargame interface, you can bet this won’t take your graphics card even if it’s not one of the newer ones. Sounds? Again, functional — some […]

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Flashpoint Germany Page 3

Back To Page 2   Gameplay Let’s start with the scenarios. You can play either as NATO or the Warsaw Pact, and the scenarios focus on four main NATO formations: the British Army of the Rhine, the US V Corps, and the West German I and III Corps. There are five scenarios for the British, […]

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Flashpoint Germany Page 2

Back To Page 1   Setup Set up is fairly straight forward. You’ll be issued one serial number to use for both the installation and patching. Other than that, it’s a standard install (i.e., no issues or hidden idiosyncrasies) which shouldn’t take more than a few minutes. Documentation The documentation is digital only, even with […]

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Flashpoint Germany

by Fran Mulhern Introduction Flashpoint Germany. The name itself evokes an image of Soviet tanks rushing through the Fulda Gap while allied troops fight desperately in a bid to buy time for NATO reinforcements to arrive from the US. This review is about Flashpoint Germany, a relatively new title published by Matrix Games. Here’s the marketing blurb […]

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