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2012 Year in Review: Land and Armor Combat Page 2

Back to Page 1   First Person Shooters As I said earlier, the only shooters that were discussed here at SimHQ a decade ago were the true tactical shooters. Titles like the genre-defining Ghost Recon and Rainbow Six, which were the landmark titles of the genre at the start of this century. Over the years SimHQ covered more […]

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2012 Year in Review: Land and Armor Combat

by Chuck “Magnum” Ankenbauer   Introduction As we welcome in 2013, SimHQ has once again witnessed the continued, glacial shift in the format of Land Combat simulation genre. I remember back when I first came to SimHQ, via a link in Limech’s web site and forum, looking for an answer on a Fighter Anthology question. Over time I […]

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Iron Front: Liberation 1944 Page 2

Back To Page 1   Maps Each of the four maps included with Iron Front show a similar attention to detail. The number of enterable buildings is shocking. Many buildings have operational doors. In the larger city areas, the representation of damage from battle is well modeled and creates countless areas for infantry or mounted guns to hide. Farther […]

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Iron Front: Liberation 1944

by “adlabs6”   Introduction Based on the long running Arma series engine, Iron Front: Liberation 1944 by developer Deep Silver and publisher x1Software / AWAR, is a stand alone conversion mod sold through several digital download outlets and on DVD. My software was purchased through GamersGate, and the digital download software was painless to download and install. A one click online activation […]

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O.N.E.

SimHQ Arma 2 Multiplayer Events by Doug “guod” Atkinson   For the past month, the SimHQ Arma 2 Forum has been featuring a banner promoting O.N.E. So what is it? Objectives and New Environments. Together these will take SimHQ’sArma 2 players into new worlds, playing as a variety of new and updated units, and facing a host of new threats. It’s available […]

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Iron Front: Liberation 1944

by Chuck “Magnum” Ankenbauer and Doug “guod” Atkinson   Introduction Based on the technology of Bohemia Interactive’s popular tactical series,Arma 2, there is a new kid in town named Iron Front: Liberation 1944. It is being developed by Deep Silver and published by X1 Software and AWAR. Rather than create an add-on for Arma 2 as several other successful modders have accomplished, Iron Front […]

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Iron Front: Liberation 1944 Page 4

Back to Page 3 Gameplay Campaign The game includes two singleplayer-only campaigns. There are 10 missions in each side (German and Russian) showcasing the very end of WWII on the Eastern Front. Each campaign is very well done with proper background information and cut scenes. You start out small and move up in rank as […]

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Iron Front: Liberation 1944 Page 3

Back to Page 2 Features Vehicles and Equipment There are some major new features in the vehicles not found in the Arma 2 series. They include towing and pushing artillery guns, the machine-gun weapons can be deployed on defenses, and various other small tweaks and improvements. There is an included mission that will showcase capabilities and let […]

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Iron Front: Liberation 1944 Page 2

Back to Page 1 Features Maps There are four maps provided in Iron Front located in Poland and the Ukraine. The largest being Staszow, which is 16km x 16km. A map close-up of Staszow. The Staszow historic city detail is extensive. Keep in mind that you can enter every building! Next largest is Baranow, which is 8km x 8km. […]

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2012: Land & Armor Combat

by Chuck “Magnum” Ankenbauer   Introduction 2012 looks to be a normal year for the typical action shooter, while only one or two tactical shooters may be seen this year. Armor games / simulations have always been pretty rare, but I have seen a spike in interest from developers and players alike, so armor games might […]

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Battlefield 3

by Chuck “Magnum” Ankenbauer   Introduction For over ten years we have been enjoying the Battlefield series. The earlier versions were WW2 themed games that spawned a great modern desert mod. Then came moreBattlefield games, some in WW2, some in Vietnam, and more recent ones in modern times, and even the future. EA has had ten years […]

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