Thanks to some industrious DayZ community members, we now have a better look at what update 0.55 will be bringing to the table. Early today, Brian Hicks tweeted:
Quarterly Status Report will go live with 0.55 Stable, just a matter of grinding out the rough spots.
— Brian Hicks (@Hicks_206
So, you can also expect a nice update on the game’s progress soon!
Currently, update 0.55.127129 is 562.3 MB and contains a number of confirmed and unconfirmed changes. However, the [World], [Loot], [Bug], and [Mechanic] tags are all present and pointing to updates to the map, new lootable items, bug fixes, and new/modified game mechanics.
Confirmed Changes
You can now contract Cholera (ugh!)
Water from ponds can now be harmful if not purified
Water purification tablets are working
New Tapolka Dam buildings are spawning loot
Weapon inertia (no info yet on which weapons do and don’t have it)
.308 Winchester Ammo (plus the ammo box)
Bear traps are spawning now (video – Note: These traps will break your legs if stepped on)
Landmines are spawning (demo video)
You can cook lard now
Birch bark can be obtained and used to create a fireplace kit
Longhorn pistol now uses .308 rounds
New med building outside of Elektro
New camps (First – Second – Third – Fourth – Fifth – Sixth – Seventh – Eighth – Ninth)
Unconfirmed Changes
Possible new idle animations while in the main menu
New over the head throw animation
Gamefiles and New Content
New items found in gamefiles / more items (Russian site)
Even more zombies in the world (up to 1100 from 700)
River Water can now give Cholera
.308 Winchester rounds spawn points added
Speculations and Expectations
Winchester rifle (very likely)
SVD
UMP45
Bugs
Fruits and veggies are invisible unless put in your hands
Water pump is once again spammable
Landmine hit detection is a bit wonky
One handed Ice Axe can’t be swung
Possible buggy AI
Previous official status report – March 24th, 2015
Credits – The wonderful users of /r/dayz