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#2362469 - 10/24/07 06:57 PM New Campaign! Kanalkampf - With No.32 Sqn - July 1940 *****  
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Compans Offline
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Bristol VA
She's up!

http://mission4today.com/index.php?name=Downloads&file=details&id=3090





From the Readme:

Kanalkampf - With No.32 Sqn - July 1940

A Campaign by Compans



Notes

A semi-fictional, NO ICONS campaign for the RAF simulation enthusiast which will take him through the first stage of the Battle of Britain. I wanted to use the French map as it's far less bland than many others. The problem is that the coast is north of the map, so I decided to represent the Kent coast and the coastal direction works well. Obviously distances are a little abstract but it proved fairly easy to place Canterbury, Sheerness, Whitstable, Margate and the various RAF airfields. Manston is too close to the coast but artistic license proved essential as described above. Likewise, RAF Tyler Hill is a fictional airfield but I wanted another between Detling and Manston.





I have stuck fairly closely to the day-to-day events for this period, complete with weather conditions which were fairly poor throughout July 1940. Some events have been shifted to the Kent coast from the south coast just to spice things up a bit.

Ground Objects.
There's a lot of them! I wanted to produce some real looking British towns, which eventually involved using thousands of objects. Likewise the airfields have been detailed with barracks and parade grounds, perimiter fences and lots of trucks and bikes zipping about. All this is a strain on the old PC - do not be alarmed at loading times. Mine tends to take awhile at '79% Loading Tanks'. It'll get there eventually though. I have an Athlon 64 3200+, Geforce 8500 GT and 2 gigs of DDR RAM. I do experience slow downs in the larger missions but they're playable. I wouldn't recommend playing this campaign with lower specs though.


IMPORTANT! Included are new RAF pilot voices by myself. They do include some rather rich language so best not to play through speakers when children are about. Make sure you back up the original RAF and French sound files (and previous files from 'With No.32 Sqn In France) before installing the new ones! It has been my intention to add some (at times plummy) RAF atmosphere with these new voices - they may get repetitive in places but so do the old ones. I have replaced fully a couple of the old actors. This is in no way a comment on the previous chaps. I feel they do add a bit of immersion. If you don't like them, just replace with the old ones.

IMPORTANT! Make sure you give yourself the starting rank of FLIGHT SERGEANT.

IMPORTANT! This campaign has been specifically designed for a NO ICONS environment - it will be rather pointless in places if you use them. When playing this campaign I also remove subtitles and all other modern intrusions. One of the complaints with this game is that the campaigns are stale. I've tried to add some mystery and a sense of the unknown throughout these campaign missions. If you're like me, you enjoy the pure flying aspects of the sim. As a lower rank, you should be following your No.1 and No.2 at all times. This will involve some very tight formation flying, which is accurate for the period. You'll see why it was so hard to fly in formation and keep an eye around you at the same time. If you're in doubt of how close or where you should fly in the formation, hit autopilot for a few moments. This is useful during large formation airstarts as well. Please note that the AI often take a couple of minutes to get in formation. It's sometimes worthwhile to hang back a bit whilst they get themselves situated. Cruise speed in the Hurricane will be 150mph throughout. You shouldn't have to burn out your engine catching up your section mates! In designing this campaign I have focused on the journey as much as the destination. Enjoy the look of the thing. There'll be plenty going on.
The RAF emphasized teamwork and team kills are the ones that count. Try to stick with your section at all times. Your job is to keep the enemy off your leader's arse, not to go tearing around as a lone wolf. If you do the latter you'll end up in trouble.
The sections are organized as follows:

Red Section
No.1 - GZ-E (Squadron Leader).
No.2 - GZ-J
No.3 - GZ-B (Note: you'll sometimes get shifted to other sections. You will always
have skin 'GZ-B' and for instance 'GZ-L' will fill this spot if you are flying with yellow section).

Yellow Section
No.1 - GZ-F
No.2 - GZ-X
No.3 - GZ-L

Blue Section
No.1 - GZ-N
No.2 - GZ-W
No.3 - GZ-T

Green Section
No.1 - GZ-K
No.2 - GZ-R
No.3 - GZ-U

Please note: You will always be referred to as 'Red 3' (assuming you don't get promoted). I found the best way to place the player in a particular plane was to make his section the only instance of a particular squadron. In addition, the 'Arming' screen will be a bit meaningless, as it'll always show one section. I've tried to let you know where you're flying in the mission prologue so pay attention!


Tips for close formation flying.
Official RAF distance was 12 yards at this time. Very close by later standards. The AI seem to fly in echelon right formation. This will require you to get in very close to the aircraft on your left You should be able to clearly read his whole serial number. The speed of the AI does tend to shift a bit. If you find yourself getting in too close I find sharp (but careful) vertical movements of the joystick (generally 'up') will slow you down enough to stay in formation. Once at cruise speed I tend to fly at 80% prop pitch. It will require constant attention but that's realistic for the time. There's something very satisfying about flying in close with the powerful aircraft in front of you. Enjoy it!

Difficulty should be full with the exception of 'NO INSTANT SUCCESS' and 'NO EXTERIOR VIEW' (for take-off purposes). In addition I give myself the luxury of the speedbar, but that's entirely up to you.


Notes on the skins.
Please use 'Compans No32_GZB' skin for the entire campaign. As some of you will know, the GZ-B and GZ-L skins were created by me a couple of years ago and have proved popular. I lost my hi-res templates in a computer crash a while back, so these new ones have been created from the low-res version. Wherever possible I've kept the AI with default skins to keep the framerate up. My PC is very midrange but I can play all these missions with very little framerate loss.

I will be producing another follow on dealing with the later stages of the Battle of Britain.


Good luck and Per Ardua Ad Astra!






Sheerness (Thames Estuary).






RAF Detling



50-100+ formations.






S! Comp

Last edited by Compans; 10/24/07 07:02 PM.

Geforce GT 610

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#2362476 - 10/24/07 07:05 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Compans]  
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Here are some shots of the finished town seen above. It's perilously close to a large airfield and you have to watch out for the civilians when taking off and landing:


























S! Comp


Geforce GT 610

AMD Athlon (tm) IIX3 450 processor

4.00 GB RAM

Win 7 Home premium
#2362499 - 10/24/07 07:35 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Compans]  
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That looks absolutely amazing - and I think my PC is completely inadequate! These shots make me want to go out and get another 1GB of RAM so I can do the campaign justice!

Makes me think - we should pay for 1C developers to come to the UK and take flights over it. I want BoB towns to look like these...

Compans you are, IMO, the cutting edge of technological advance in FB campaigns - the voicepacks, 'icons MUST be off' bits, now meandering terraced housing...

Last edited by Dozer_EAF(T); 10/24/07 07:36 PM.

Dozer
#2362502 - 10/24/07 07:38 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Dozer]  
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Thanks Comp... Getting stuck in now!

#2362507 - 10/24/07 07:41 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Dozer]  
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Dunkers Offline
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England
Compans you madman! I haven't finished the other one yet! Neither have I finished the Buffaloes over Malaya campaign that I began work on years ago . How on earth do you find the time?

Looking forward to this one though - at last I can bomb the crap out of Margate! \:\)

Thanks in anticipation - this one looks fantastic.


Last edited by dunkelgrun; 10/24/07 07:42 PM.

Once upon a time there was dunkelgrun...
#2362509 - 10/24/07 07:43 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Trooper117]  
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Tennessee
Thanks a lot Compans, now I'm never going to get any work done.

#2362511 - 10/24/07 07:43 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Dozer]  
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Compans Offline
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Bristol VA
 Originally Posted By: Dozer_EAF(T)
That looks absolutely amazing - and I think my PC is completely inadequate! These shots make me want to go out and get another 1GB of RAM so I can do the campaign justice!

Makes me think - we should pay for 1C developers to come to the UK and take flights over it. I want BoB towns to look like these...

Compans you are, IMO, the cutting edge of technological advance in FB campaigns - the voicepacks, 'icons MUST be off' bits, now meandering terraced housing...


Cheers! But all you really need is Google Earth. I'm now much more familiar with Whitstable than I ever cared to be.


S! Comp


Geforce GT 610

AMD Athlon (tm) IIX3 450 processor

4.00 GB RAM

Win 7 Home premium
#2362515 - 10/24/07 07:47 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Compans]  
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Dunkers Offline
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 Originally Posted By: Compans


Cheers! But all you really need is Google Earth. I'm now much more familiar with Whitstable than I ever cared to be.


S! Comp


Whitstable's quite a decent place compared to some of those on there...



Once upon a time there was dunkelgrun...
#2362521 - 10/24/07 07:51 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Dunkers]  
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Compans Offline
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Compans  Offline
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I can imagine Sittingbourne doesn't specialize in exciting nightlife?


S! Comp

Last edited by Compans; 10/24/07 07:52 PM.

Geforce GT 610

AMD Athlon (tm) IIX3 450 processor

4.00 GB RAM

Win 7 Home premium
#2362541 - 10/24/07 08:12 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Compans]  
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Ivan Putski Offline
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Thanks Compans, have`nt finished the French campaign as yet, will give this a go. Puts


"Is he?....Yeah....Nothings moving but,his watch"

Ivan
"Half Bader"
Putski
#2362545 - 10/24/07 08:16 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Trooper117]  
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Slap Offline
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London UK
S! Comp \:\)

I finally made it back to London after being on the run for many months (Shot down over France/long story) and reported immediately to SimHQ on the off-chance that there might be some BOB action...

Comp your a star m8; thank you for making my day.

Sticking the kettle on, dusting off m'flying boots and will try my damnedest to give old jerry a run for his money.

Tally Ho!

S!ap


"never judge a sausage by it's skin"
#2362572 - 10/24/07 08:56 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Slap]  
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You have done a great job with this!.. Just flown the first mission. I won't spoil it for everyone, but that was a brilliant hair raising flight!!
Anyone flying this mission; make sure you stay in formation with the boss and Cloves..(and clench your arse!..lol).

(And surround sound turned UP.. so you can hear those Merlins with your new sound mod!) Hahahaha!!

#2362576 - 10/24/07 09:05 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Trooper117]  
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Compans Offline
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It does work nicely with the mod-we-must-not-mention. Good to see you back Slappers!

S! Comp

Last edited by Compans; 10/24/07 09:08 PM.

Geforce GT 610

AMD Athlon (tm) IIX3 450 processor

4.00 GB RAM

Win 7 Home premium
#2362629 - 10/24/07 10:05 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Compans]  
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I'll risk it even though my PC will likely cough and die! \:\) Thanks Comp for these fabulous campaigns, can't wait to get home and install it!!


"Smoke me a kipper, I'll be back for breakfast"

#2362704 - 10/25/07 12:05 AM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Ivan Putski]  
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RDDR Offline
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Gobb Smitten!!
I will be up late tonight for sure.
Great work Compans

#2362719 - 10/25/07 12:41 AM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: RDDR]  
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Cloud 9
WOW! just gettin started with No.32 Sqn In France, it's gr8! \:\) this 1 really looks good 2, I must say..

#2362754 - 10/25/07 02:05 AM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Compans]  
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Ooh can't wait to finish work and download this. My France campaign ended when "Sproggy" emulated Edgar "Cobber" Kain and spun in while beating up the home airfield


Rabbits, break right and climb.
#2362875 - 10/25/07 06:22 AM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Smosh]  
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As Fred Fleet would say (Titanic); B-GGER ME !!! This scenery is awesome m8 !

BTW, Will my rig handle it ?? see sig!

POMAK


ROLL 92 DEGREES - PORT YAW!

P4 3GHZ PRESCOTT
2GB 3200 DDR
BFG 7800GS OC 256MB AGP
#2362916 - 10/25/07 09:22 AM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Smosh]  
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Well Compans you seem to have outdone yourself I'm about 4 missions in and am loving every minute of it. I'll be the first to admit that I'm one of those that tends to nip off to grab a quick kill while leaving my leader vulnerable but this time I have been steadfast in my aim to stick with my leader and am enjoying the experience more for it I have to say your speech pack is top notch as well. Excellent work all round


Rabbits, break right and climb.
#2363210 - 10/25/07 05:10 PM Re: New Campaign! Kanalkampf - With No.32 Sqn - July 1940 [Re: Smosh]  
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Compans,

Wow, what a great homecoming mission 1 is. Just a "routine" flight with no shooting or bombing and I absolutely loved it.

I'm beginning to sense a touch of genius here. With your new speech pack, the no icon designed missions, great scenery and story line, I'm learning to fly and fight much more realistically with your campaigns, and enjoying every minute of it. For the first time I find myself much more interested in keeping Sproggy and his buddys alive than shooting down everything in sight.

And now I'm finally getting the hang of formation flying thanks to the tip in the readme file. One of the problems I've always had was not being able to bleed off excess speed. After reading the formation flying tips about jinking up on the stick, I can drop plenty speed and still keep everything in my field of view. With throttle and prop pitch fine tuning now I can finally stay (more or less) in formation. Very gratifying, but I feel like such a rookie. Thanks for inspiring an old dog to learn some new tricks.

I'm really looking forward to mission 2 but I still have some unfinished business left in France.

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