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Review: Battle of Two Turn-Based Strategy
Games
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Civilization IV
Most gamers know of Sid Meier. He
is considered by many as one of the greatest game makers in
computer game history. He's most famous for the Civilization
series, which now bears his name (along with every other game
he now makes).
In Civilization IV you still rule your empire through history
from the dawn of man until much later in the future. You learn
and implement new technologies, you wage war with your neighbors
or you can be civil about it and develop diplomacy with them.
Your overall goal is to become the most powerful leader in
the virtual world.

Civilization IV has gone 3D along
with a whole lot of changes and extras added to "up"
the game play. You now have detailed environments where animals
roam wild and become as big a problem as the much hated barbarians,
which are also still here but now with their own little villages.
If you dont put them in check quickly, they reproduce
and become more of a headache. The interface has received
a much needed overhaul and looks and plays beautifully now.
Some of the new features in Civ IV
include the introduction of religion, the introduction of
great people who can perform certain actions immediately for
your civilization. Holy cities are introduced and culture
is expanded. You have your typical air, land, and sea units
that develop and improve with time and study.
One of the features that never really
seemed to work in Civ II or III was multiplayer. Well Sid
got it right with Civilization IV. You can have a multiplayer
that remains turn-based, one at a time, or you can set-it-up
where you both take your turns at the same time and then it
plays out. Or the newest feature PBEM: Play By Email. It takes
forever to PBEM, but its always nice to play your turn
when you want. Whats great about multiplayer is that
you can join whenever and take over the AI. You can then leave
and let the AI take charge until you return or until the end.
Multiplayer is very well through in Civ IV.
Civilization IV also comes with tools
that any modder should need to make modifications, new missions,
or even new units. Civ IV has been done in XML code, so it
has become very modder friendly. Civilization IV even comes
with a number of map mods, and about 4 scenario mods that
are incredible like the New America mod, and the Desert
mod which is based on WW2 warfare in the deserts of Africa
(Afrika Korp).
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